of: overlay: Fix out-of-bounds write in init_overlay_changeset()
If an overlay has no "__symbols__" node, but it has nodes without
"__overlay__" subnodes at the end (e.g. a "__fixups__" node), after
filling in all fragments for nodes with "__overlay__" subnodes,
"fragment = &fragments[cnt]" will point beyond the end of the allocated
array.
Hence writing to "fragment->overlay" will overwrite unallocated memory,
which may lead to a crash later.
Fix this by deferring both the assignment to "fragment" and the
offending write afterwards until we know for sure the node has an
"__overlay__" subnode, and thus a valid entry in "fragments[]".
Fixes: 61b4de4e0b384f4a ("of: overlay: minor restructuring")
Signed-off-by: Geert Uytterhoeven <geert+renesas@glider.be>
Signed-off-by: Rob Herring <robh@kernel.org>