bpf: Change bpf_obj_name_cpy() to better ensure map's name is init by 0
During get_info_by_fd, the prog/map name is memcpy-ed. It depends
on the prog->aux->name and map->name to be zero initialized.
bpf_prog_aux is easy to guarantee that aux->name is zero init.
The name in bpf_map may be harder to be guaranteed in the future when
new map type is added.
Hence, this patch makes bpf_obj_name_cpy() to always zero init
the prog/map name.
Suggested-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: Martin KaFai Lau <kafai@fb.com>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: David S. Miller <davem@davemloft.net>