drm/msm: drop interrupt-names
authorJordan Crouse <jcrouse@codeaurora.org>
Tue, 18 Dec 2018 18:32:37 +0000 (11:32 -0700)
committerRob Clark <robdclark@gmail.com>
Thu, 24 Jan 2019 20:36:33 +0000 (15:36 -0500)
commit895ad6b0ccf71ec1f8d5bc4d9f15b525feb160a8
treefbc920c4a82fc0cf5b38ac4dd8a8b48bdcd52a75
parent878411aef631e4e2dd8d6c7cdb01e95a076cbcb9
drm/msm: drop interrupt-names

Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Documentation/devicetree/bindings/display/msm/gpu.txt