drm/i915: Allow large objects to be tiled on gen2/3
authorChris Wilson <chris@chris-wilson.co.uk>
Fri, 3 Feb 2017 11:46:00 +0000 (11:46 +0000)
committerChris Wilson <chris@chris-wilson.co.uk>
Fri, 3 Feb 2017 15:55:48 +0000 (15:55 +0000)
commit955b8e9ca8b924f8c21d43797f8bf8f39908efd3
treecdad7ab23fb37822e59082d2a8355f49375ad40f
parenta3a1e5336c41ab3763c64152df5f868cb91d20bf
drm/i915: Allow large objects to be tiled on gen2/3

We now have partial VMA support to break large objects into fence sized
regions and no longer have to restrict tiling to small objects on gen2/3

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170203115036.24743-2-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
drivers/gpu/drm/i915/i915_gem_tiling.c