bpf: Introduce bpf_prog ID
This patch generates an unique ID for each BPF_PROG_LOAD-ed prog.
It is worth to note that each BPF_PROG_LOAD-ed prog will have
a different ID even they have the same bpf instructions.
The ID is generated by the existing idr_alloc_cyclic().
The ID is ranged from [1, INT_MAX). It is allocated in cyclic manner,
so an ID will get reused every 2 billion BPF_PROG_LOAD.
The bpf_prog_alloc_id() is done after bpf_prog_select_runtime()
because the jit process may have allocated a new prog. Hence,
we need to ensure the value of pointer 'prog' will not be changed
any more before storing the prog to the prog_idr.
After bpf_prog_select_runtime(), the prog is read-only. Hence,
the id is stored in 'struct bpf_prog_aux'.
Signed-off-by: Martin KaFai Lau <kafai@fb.com>
Acked-by: Alexei Starovoitov <ast@fb.com>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Signed-off-by: David S. Miller <davem@davemloft.net>