drm/amdgpu: don't skip attributes when powerplay is enabled
authorAlex Deucher <alexander.deucher@amd.com>
Mon, 20 Nov 2017 22:49:53 +0000 (17:49 -0500)
committerAlex Deucher <alexander.deucher@amd.com>
Tue, 21 Nov 2017 04:06:23 +0000 (23:06 -0500)
The function checks non-powerplay structures so regressed when
the pp_enabled check was removed.  This should ideally be
implemented similarly for powerplay.

Fixes: 6d07fe7bcae57 ("drm/amdgpu: delete pp_enable in adev")
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/amdgpu/amdgpu_pm.c

index a59e04f3eeba787ec29452e10a66e886038f8905..ce00f629dccec5559a4edd3e29a3b29e1e48feb1 100644 (file)
@@ -946,6 +946,10 @@ static umode_t hwmon_attributes_visible(struct kobject *kobj,
        struct amdgpu_device *adev = dev_get_drvdata(dev);
        umode_t effective_mode = attr->mode;
 
+       /* no skipping for powerplay */
+       if (adev->powerplay.cgs_device)
+               return effective_mode;
+
        /* Skip limit attributes if DPM is not enabled */
        if (!adev->pm.dpm_enabled &&
            (attr == &sensor_dev_attr_temp1_crit.dev_attr.attr ||