OUT(buffer, VIV_FE_STALL_TOKEN_FROM(from) | VIV_FE_STALL_TOKEN_TO(to));
}
+static inline void CMD_SEM(struct etnaviv_cmdbuf *buffer, u32 from, u32 to)
+{
+ CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN,
+ VIVS_GL_SEMAPHORE_TOKEN_FROM(from) |
+ VIVS_GL_SEMAPHORE_TOKEN_TO(to));
+}
+
static void etnaviv_cmd_select_pipe(struct etnaviv_cmdbuf *buffer, u8 pipe)
{
u32 flush;
- u32 stall;
/*
* This assumes that if we're switching to 2D, we're switching
else
flush = VIVS_GL_FLUSH_CACHE_PE2D;
- stall = VIVS_GL_SEMAPHORE_TOKEN_FROM(SYNC_RECIPIENT_FE) |
- VIVS_GL_SEMAPHORE_TOKEN_TO(SYNC_RECIPIENT_PE);
-
CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
- CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN, stall);
-
+ CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,