/*******************************************************************************
* Private functions
******************************************************************************/
+
+static inline void elevate_update_type(enum surface_update_type *original, enum surface_update_type new)
+{
+ if (new > *original)
+ *original = new;
+}
+
static void destroy_links(struct dc *dc)
{
uint32_t i;
static enum surface_update_type get_plane_info_update_type(const struct dc_surface_update *u)
{
- struct dc_plane_info temp_plane_info;
- memset(&temp_plane_info, 0, sizeof(temp_plane_info));
+ union surface_update_flags *update_flags = &u->surface->update_flags;
if (!u->plane_info)
return UPDATE_TYPE_FAST;
- temp_plane_info = *u->plane_info;
+ if (u->plane_info->color_space != u->surface->color_space)
+ update_flags->bits.color_space_change = 1;
- /* Copy all parameters that will cause a full update
- * from current surface, the rest of the parameters
- * from provided plane configuration.
- * Perform memory compare and special validation
- * for those that can cause fast/medium updates
- */
+ if (u->plane_info->input_tf != u->surface->input_tf)
+ update_flags->bits.input_tf_change = 1;
- /* Full update parameters */
- temp_plane_info.color_space = u->surface->color_space;
- temp_plane_info.input_tf = u->surface->input_tf;
- temp_plane_info.horizontal_mirror = u->surface->horizontal_mirror;
- temp_plane_info.rotation = u->surface->rotation;
- temp_plane_info.stereo_format = u->surface->stereo_format;
+ if (u->plane_info->horizontal_mirror != u->surface->horizontal_mirror)
+ update_flags->bits.horizontal_mirror_change = 1;
- if (memcmp(u->plane_info, &temp_plane_info,
- sizeof(struct dc_plane_info)) != 0)
- return UPDATE_TYPE_FULL;
+ if (u->plane_info->rotation != u->surface->rotation)
+ update_flags->bits.rotation_change = 1;
+
+ if (u->plane_info->stereo_format != u->surface->stereo_format)
+ update_flags->bits.stereo_format_change = 1;
+
+ if (u->plane_info->per_pixel_alpha != u->surface->per_pixel_alpha)
+ update_flags->bits.per_pixel_alpha_change = 1;
if (pixel_format_to_bpp(u->plane_info->format) !=
- pixel_format_to_bpp(u->surface->format)) {
+ pixel_format_to_bpp(u->surface->format))
/* different bytes per element will require full bandwidth
* and DML calculation
*/
- return UPDATE_TYPE_FULL;
- }
+ update_flags->bits.bpp_change = 1;
if (memcmp(&u->plane_info->tiling_info, &u->surface->tiling_info,
sizeof(union dc_tiling_info)) != 0) {
+ update_flags->bits.swizzle_change = 1;
/* todo: below are HW dependent, we should add a hook to
* DCE/N resource and validated there.
*/
- if (u->plane_info->tiling_info.gfx9.swizzle != DC_SW_LINEAR) {
+ if (u->plane_info->tiling_info.gfx9.swizzle != DC_SW_LINEAR)
/* swizzled mode requires RQ to be setup properly,
* thus need to run DML to calculate RQ settings
*/
- return UPDATE_TYPE_FULL;
- }
+ update_flags->bits.bandwidth_change = 1;
}
+ if (update_flags->bits.rotation_change
+ || update_flags->bits.stereo_format_change
+ || update_flags->bits.bpp_change
+ || update_flags->bits.bandwidth_change)
+ return UPDATE_TYPE_FULL;
+
return UPDATE_TYPE_MED;
}
-static enum surface_update_type get_scaling_info_update_type(
+static enum surface_update_type get_scaling_info_update_type(
const struct dc_surface_update *u)
{
+ union surface_update_flags *update_flags = &u->surface->update_flags;
+
if (!u->scaling_info)
return UPDATE_TYPE_FAST;
if (u->scaling_info->clip_rect.width != u->surface->clip_rect.width
|| u->scaling_info->clip_rect.height != u->surface->clip_rect.height
|| u->scaling_info->dst_rect.width != u->surface->dst_rect.width
- || u->scaling_info->dst_rect.height != u->surface->dst_rect.height)
- return UPDATE_TYPE_FULL;
+ || u->scaling_info->dst_rect.height != u->surface->dst_rect.height) {
+ update_flags->bits.scaling_change = 1;
+
+ if ((u->scaling_info->dst_rect.width < u->surface->dst_rect.width
+ || u->scaling_info->dst_rect.height < u->surface->dst_rect.height)
+ && (u->scaling_info->dst_rect.width < u->surface->src_rect.width
+ || u->scaling_info->dst_rect.height < u->surface->src_rect.height))
+ /* Making dst rect smaller requires a bandwidth change */
+ update_flags->bits.bandwidth_change = 1;
+ }
if (u->scaling_info->src_rect.width != u->surface->src_rect.width
|| u->scaling_info->src_rect.height != u->surface->src_rect.height) {
+ update_flags->bits.scaling_change = 1;
if (u->scaling_info->src_rect.width > u->surface->src_rect.width
&& u->scaling_info->src_rect.height > u->surface->src_rect.height)
- return UPDATE_TYPE_FULL;
-
- /* Upscaling does not require a full update */
- return UPDATE_TYPE_MED;
+ /* Making src rect bigger requires a bandwidth change */
+ update_flags->bits.clock_change = 1;
}
if (u->scaling_info->src_rect.x != u->surface->src_rect.x
|| u->scaling_info->clip_rect.y != u->surface->clip_rect.y
|| u->scaling_info->dst_rect.x != u->surface->dst_rect.x
|| u->scaling_info->dst_rect.y != u->surface->dst_rect.y)
+ update_flags->bits.position_change = 1;
+
+ if (update_flags->bits.clock_change
+ || update_flags->bits.bandwidth_change)
+ return UPDATE_TYPE_FULL;
+
+ if (update_flags->bits.scaling_change
+ || update_flags->bits.position_change)
return UPDATE_TYPE_MED;
return UPDATE_TYPE_FAST;
}
static enum surface_update_type det_surface_update(const struct dc *dc,
- const struct dc_surface_update *u)
+ const struct dc_surface_update *u)
{
const struct dc_state *context = dc->current_state;
- enum surface_update_type type = UPDATE_TYPE_FAST;
+ enum surface_update_type type;
enum surface_update_type overall_type = UPDATE_TYPE_FAST;
+ union surface_update_flags *update_flags = &u->surface->update_flags;
+
+ update_flags->raw = 0; // Reset all flags
- if (!is_surface_in_context(context, u->surface))
+ if (!is_surface_in_context(context, u->surface)) {
+ update_flags->bits.new_plane = 1;
return UPDATE_TYPE_FULL;
+ }
type = get_plane_info_update_type(u);
- if (overall_type < type)
- overall_type = type;
+ elevate_update_type(&overall_type, type);
type = get_scaling_info_update_type(u);
- if (overall_type < type)
- overall_type = type;
+ elevate_update_type(&overall_type, type);
+
+ if (u->in_transfer_func)
+ update_flags->bits.in_transfer_func = 1;
+
+ if (u->input_csc_color_matrix)
+ update_flags->bits.input_csc_change = 1;
- if (u->in_transfer_func ||
- u->input_csc_color_matrix) {
- if (overall_type < UPDATE_TYPE_MED)
- overall_type = UPDATE_TYPE_MED;
+ if (update_flags->bits.in_transfer_func
+ || update_flags->bits.input_csc_change) {
+ type = UPDATE_TYPE_MED;
+ elevate_update_type(&overall_type, type);
}
return overall_type;
enum surface_update_type type =
det_surface_update(dc, &updates[i]);
+ updates[i].surface->update_type = type;
if (type == UPDATE_TYPE_FULL)
return type;
- if (overall_type < type)
- overall_type = type;
+ elevate_update_type(&overall_type, type);
}
return overall_type;
bool overlay_update;
};
+
+/* Surface update type is used by dc_update_surfaces_and_stream
+ * The update type is determined at the very beginning of the function based
+ * on parameters passed in and decides how much programming (or updating) is
+ * going to be done during the call.
+ *
+ * UPDATE_TYPE_FAST is used for really fast updates that do not require much
+ * logical calculations or hardware register programming. This update MUST be
+ * ISR safe on windows. Currently fast update will only be used to flip surface
+ * address.
+ *
+ * UPDATE_TYPE_MED is used for slower updates which require significant hw
+ * re-programming however do not affect bandwidth consumption or clock
+ * requirements. At present, this is the level at which front end updates
+ * that do not require us to run bw_calcs happen. These are in/out transfer func
+ * updates, viewport offset changes, recout size changes and pixel depth changes.
+ * This update can be done at ISR, but we want to minimize how often this happens.
+ *
+ * UPDATE_TYPE_FULL is slow. Really slow. This requires us to recalculate our
+ * bandwidth and clocks, possibly rearrange some pipes and reprogram anything front
+ * end related. Any time viewport dimensions, recout dimensions, scaling ratios or
+ * gamma need to be adjusted or pipe needs to be turned on (or disconnected) we do
+ * a full update. This cannot be done at ISR level and should be a rare event.
+ * Unless someone is stress testing mpo enter/exit, playing with colour or adjusting
+ * underscan we don't expect to see this call at all.
+ */
+
+enum surface_update_type {
+ UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */
+ UPDATE_TYPE_MED, /* ISR safe, most of programming needed, no bw/clk change*/
+ UPDATE_TYPE_FULL, /* may need to shuffle resources */
+};
+
/* Forward declaration*/
struct dc;
struct dc_plane_state;
bool is_right_eye;
};
+union surface_update_flags {
+
+ struct {
+ /* Medium updates */
+ uint32_t color_space_change:1;
+ uint32_t input_tf_change:1;
+ uint32_t horizontal_mirror_change:1;
+ uint32_t per_pixel_alpha_change:1;
+ uint32_t rotation_change:1;
+ uint32_t swizzle_change:1;
+ uint32_t scaling_change:1;
+ uint32_t position_change:1;
+ uint32_t in_transfer_func:1;
+ uint32_t input_csc_change:1;
+
+ /* Full updates */
+ uint32_t new_plane:1;
+ uint32_t bpp_change:1;
+ uint32_t bandwidth_change:1;
+ uint32_t clock_change:1;
+ uint32_t stereo_format_change:1;
+ } bits;
+
+ uint32_t raw;
+};
+
struct dc_plane_state {
struct dc_plane_address address;
struct scaling_taps scaling_quality;
bool flip_immediate;
bool horizontal_mirror;
+ union surface_update_flags update_flags;
+ enum surface_update_type update_type;
/* private to DC core */
struct dc_plane_status status;
struct dc_context *ctx;
bool dc_post_update_surfaces_to_stream(
struct dc *dc);
-/* Surface update type is used by dc_update_surfaces_and_stream
- * The update type is determined at the very beginning of the function based
- * on parameters passed in and decides how much programming (or updating) is
- * going to be done during the call.
- *
- * UPDATE_TYPE_FAST is used for really fast updates that do not require much
- * logical calculations or hardware register programming. This update MUST be
- * ISR safe on windows. Currently fast update will only be used to flip surface
- * address.
- *
- * UPDATE_TYPE_MED is used for slower updates which require significant hw
- * re-programming however do not affect bandwidth consumption or clock
- * requirements. At present, this is the level at which front end updates
- * that do not require us to run bw_calcs happen. These are in/out transfer func
- * updates, viewport offset changes, recout size changes and pixel depth changes.
- * This update can be done at ISR, but we want to minimize how often this happens.
- *
- * UPDATE_TYPE_FULL is slow. Really slow. This requires us to recalculate our
- * bandwidth and clocks, possibly rearrange some pipes and reprogram anything front
- * end related. Any time viewport dimensions, recout dimensions, scaling ratios or
- * gamma need to be adjusted or pipe needs to be turned on (or disconnected) we do
- * a full update. This cannot be done at ISR level and should be a rare event.
- * Unless someone is stress testing mpo enter/exit, playing with colour or adjusting
- * underscan we don't expect to see this call at all.
- */
-
-enum surface_update_type {
- UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */
- UPDATE_TYPE_MED, /* ISR safe, most of programming needed, no bw/clk change*/
- UPDATE_TYPE_FULL, /* may need to shuffle resources */
-};
-
/*******************************************************************************
* Stream Interfaces
******************************************************************************/