/* pid of the process owning the queue, used for logging purposes */
pid_t pid;
+
+ /* current maximum weight-raising time for this queue */
+ unsigned long wr_cur_max_time;
+ /*
+ * Start time of the current weight-raising period if
+ * the @bfq-queue is being weight-raised, otherwise
+ * finish time of the last weight-raising period.
+ */
+ unsigned long last_wr_start_finish;
+ /* factor by which the weight of this queue is multiplied */
+ unsigned int wr_coeff;
};
/**
#endif
};
+enum bfq_device_speed {
+ BFQ_BFQD_FAST,
+ BFQ_BFQD_SLOW,
+};
+
/**
* struct bfq_data - per-device data structure.
*
*/
bool strict_guarantees;
+ /* if set to true, low-latency heuristics are enabled */
+ bool low_latency;
+ /*
+ * Maximum factor by which the weight of a weight-raised queue
+ * is multiplied.
+ */
+ unsigned int bfq_wr_coeff;
+ /* maximum duration of a weight-raising period (jiffies) */
+ unsigned int bfq_wr_max_time;
+ /*
+ * Minimum idle period after which weight-raising may be
+ * reactivated for a queue (in jiffies).
+ */
+ unsigned int bfq_wr_min_idle_time;
+ /*
+ * Minimum period between request arrivals after which
+ * weight-raising may be reactivated for an already busy async
+ * queue (in jiffies).
+ */
+ unsigned long bfq_wr_min_inter_arr_async;
+ /*
+ * Cached value of the product R*T, used for computing the
+ * maximum duration of weight raising automatically.
+ */
+ u64 RT_prod;
+ /* device-speed class for the low-latency heuristic */
+ enum bfq_device_speed device_speed;
+
/* fallback dummy bfqq for extreme OOM conditions */
struct bfq_queue oom_bfqq;
BFQQF_fifo_expire, /* FIFO checked in this slice */
BFQQF_idle_window, /* slice idling enabled */
BFQQF_sync, /* synchronous queue */
- BFQQF_budget_new, /* no completion with this budget */
BFQQF_IO_bound, /*
* bfqq has timed-out at least once
* having consumed at most 2/10 of
BFQ_BFQQ_FNS(fifo_expire);
BFQ_BFQQ_FNS(idle_window);
BFQ_BFQQ_FNS(sync);
-BFQ_BFQQ_FNS(budget_new);
BFQ_BFQQ_FNS(IO_bound);
#undef BFQ_BFQQ_FNS
/* must be the first member */
struct blkcg_policy_data pd;
- unsigned short weight;
+ unsigned int weight;
};
/**
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
struct bio *bio, bool is_sync,
struct bfq_io_cq *bic);
+static void bfq_end_wr_async_queues(struct bfq_data *bfqd,
+ struct bfq_group *bfqg);
static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg);
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq);
/* Shift used for peak rate fixed precision calculations. */
#define BFQ_RATE_SHIFT 16
+/*
+ * By default, BFQ computes the duration of the weight raising for
+ * interactive applications automatically, using the following formula:
+ * duration = (R / r) * T, where r is the peak rate of the device, and
+ * R and T are two reference parameters.
+ * In particular, R is the peak rate of the reference device (see below),
+ * and T is a reference time: given the systems that are likely to be
+ * installed on the reference device according to its speed class, T is
+ * about the maximum time needed, under BFQ and while reading two files in
+ * parallel, to load typical large applications on these systems.
+ * In practice, the slower/faster the device at hand is, the more/less it
+ * takes to load applications with respect to the reference device.
+ * Accordingly, the longer/shorter BFQ grants weight raising to interactive
+ * applications.
+ *
+ * BFQ uses four different reference pairs (R, T), depending on:
+ * . whether the device is rotational or non-rotational;
+ * . whether the device is slow, such as old or portable HDDs, as well as
+ * SD cards, or fast, such as newer HDDs and SSDs.
+ *
+ * The device's speed class is dynamically (re)detected in
+ * bfq_update_peak_rate() every time the estimated peak rate is updated.
+ *
+ * In the following definitions, R_slow[0]/R_fast[0] and
+ * T_slow[0]/T_fast[0] are the reference values for a slow/fast
+ * rotational device, whereas R_slow[1]/R_fast[1] and
+ * T_slow[1]/T_fast[1] are the reference values for a slow/fast
+ * non-rotational device. Finally, device_speed_thresh are the
+ * thresholds used to switch between speed classes. The reference
+ * rates are not the actual peak rates of the devices used as a
+ * reference, but slightly lower values. The reason for using these
+ * slightly lower values is that the peak-rate estimator tends to
+ * yield slightly lower values than the actual peak rate (it can yield
+ * the actual peak rate only if there is only one process doing I/O,
+ * and the process does sequential I/O).
+ *
+ * Both the reference peak rates and the thresholds are measured in
+ * sectors/usec, left-shifted by BFQ_RATE_SHIFT.
+ */
+static int R_slow[2] = {1000, 10700};
+static int R_fast[2] = {14000, 33000};
+/*
+ * To improve readability, a conversion function is used to initialize the
+ * following arrays, which entails that they can be initialized only in a
+ * function.
+ */
+static int T_slow[2];
+static int T_fast[2];
+static int device_speed_thresh[2];
+
#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \
{ RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
if (entity->prio_changed) {
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- unsigned short prev_weight, new_weight;
+ unsigned int prev_weight, new_weight;
struct bfq_data *bfqd = NULL;
#ifdef CONFIG_BFQ_GROUP_IOSCHED
struct bfq_sched_data *sd;
new_st = bfq_entity_service_tree(entity);
prev_weight = entity->weight;
- new_weight = entity->orig_weight;
+ new_weight = entity->orig_weight *
+ (bfqq ? bfqq->wr_coeff : 1);
entity->weight = new_weight;
new_st->wsum += entity->weight;
struct bfq_service_tree *st,
bool backshifted)
{
+ struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
+
st = __bfq_entity_update_weight_prio(st, entity);
bfq_calc_finish(entity, entity->budget);
* time. This may introduce a little unfairness among queues
* with backshifted timestamps, but it does not break
* worst-case fairness guarantees.
+ *
+ * As a special case, if bfqq is weight-raised, push up
+ * timestamps much less, to keep very low the probability that
+ * this push up causes the backshifted finish timestamps of
+ * weight-raised queues to become higher than the backshifted
+ * finish timestamps of non weight-raised queues.
*/
if (backshifted && bfq_gt(st->vtime, entity->finish)) {
unsigned long delta = st->vtime - entity->finish;
+ if (bfqq)
+ delta /= bfqq->wr_coeff;
+
entity->start += delta;
entity->finish += delta;
}
bfqg_stats_xfer_dead(bfqg);
}
+static void bfq_end_wr_async(struct bfq_data *bfqd)
+{
+ struct blkcg_gq *blkg;
+
+ list_for_each_entry(blkg, &bfqd->queue->blkg_list, q_node) {
+ struct bfq_group *bfqg = blkg_to_bfqg(blkg);
+
+ bfq_end_wr_async_queues(bfqd, bfqg);
+ }
+ bfq_end_wr_async_queues(bfqd, bfqd->root_group);
+}
+
static int bfq_io_show_weight(struct seq_file *sf, void *v)
{
struct blkcg *blkcg = css_to_blkcg(seq_css(sf));
static void bfq_bic_update_cgroup(struct bfq_io_cq *bic, struct bio *bio) {}
+static void bfq_end_wr_async(struct bfq_data *bfqd)
+{
+ bfq_end_wr_async_queues(bfqd, bfqd->root_group);
+}
+
static struct bfq_group *bfq_find_set_group(struct bfq_data *bfqd,
struct blkcg *blkcg)
{
static unsigned long bfq_serv_to_charge(struct request *rq,
struct bfq_queue *bfqq)
{
- if (bfq_bfqq_sync(bfqq))
+ if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1)
return blk_rq_sectors(rq);
return blk_rq_sectors(rq) * bfq_async_charge_factor;
* whether the in-service queue should be expired, by returning
* true. The purpose of expiring the in-service queue is to give bfqq
* the chance to possibly preempt the in-service queue, and the reason
- * for preempting the in-service queue is to achieve the following
- * goal: guarantee to bfqq its reserved bandwidth even if bfqq has
- * expired because it has remained idle.
+ * for preempting the in-service queue is to achieve one of the two
+ * goals below.
*
- * In particular, bfqq may have expired for one of the following two
- * reasons:
+ * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
+ * expired because it has remained idle. In particular, bfqq may have
+ * expired for one of the following two reasons:
*
* - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
* and did not make it to issue a new request before its last
* above-described special way, and signals that the in-service queue
* should be expired. Timestamp back-shifting is done later in
* __bfq_activate_entity.
+ *
+ * 2. Reduce latency. Even if timestamps are not backshifted to let
+ * the process associated with bfqq recover a service hole, bfqq may
+ * however happen to have, after being (re)activated, a lower finish
+ * timestamp than the in-service queue. That is, the next budget of
+ * bfqq may have to be completed before the one of the in-service
+ * queue. If this is the case, then preempting the in-service queue
+ * allows this goal to be achieved, apart from the unpreemptible,
+ * outstanding requests mentioned above.
+ *
+ * Unfortunately, regardless of which of the above two goals one wants
+ * to achieve, service trees need first to be updated to know whether
+ * the in-service queue must be preempted. To have service trees
+ * correctly updated, the in-service queue must be expired and
+ * rescheduled, and bfqq must be scheduled too. This is one of the
+ * most costly operations (in future versions, the scheduling
+ * mechanism may be re-designed in such a way to make it possible to
+ * know whether preemption is needed without needing to update service
+ * trees). In addition, queue preemptions almost always cause random
+ * I/O, and thus loss of throughput. Because of these facts, the next
+ * function adopts the following simple scheme to avoid both costly
+ * operations and too frequent preemptions: it requests the expiration
+ * of the in-service queue (unconditionally) only for queues that need
+ * to recover a hole, or that either are weight-raised or deserve to
+ * be weight-raised.
*/
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
- bool arrived_in_time)
+ bool arrived_in_time,
+ bool wr_or_deserves_wr)
{
struct bfq_entity *entity = &bfqq->entity;
entity->budget = max_t(unsigned long, bfqq->max_budget,
bfq_serv_to_charge(bfqq->next_rq, bfqq));
bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
- return false;
+ return wr_or_deserves_wr;
+}
+
+static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
+{
+ u64 dur;
+
+ if (bfqd->bfq_wr_max_time > 0)
+ return bfqd->bfq_wr_max_time;
+
+ dur = bfqd->RT_prod;
+ do_div(dur, bfqd->peak_rate);
+
+ /*
+ * Limit duration between 3 and 13 seconds. Tests show that
+ * higher values than 13 seconds often yield the opposite of
+ * the desired result, i.e., worsen responsiveness by letting
+ * non-interactive and non-soft-real-time applications
+ * preserve weight raising for a too long time interval.
+ *
+ * On the other end, lower values than 3 seconds make it
+ * difficult for most interactive tasks to complete their jobs
+ * before weight-raising finishes.
+ */
+ if (dur > msecs_to_jiffies(13000))
+ dur = msecs_to_jiffies(13000);
+ else if (dur < msecs_to_jiffies(3000))
+ dur = msecs_to_jiffies(3000);
+
+ return dur;
+}
+
+static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ unsigned int old_wr_coeff,
+ bool wr_or_deserves_wr,
+ bool interactive)
+{
+ if (old_wr_coeff == 1 && wr_or_deserves_wr) {
+ /* start a weight-raising period */
+ bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+ /* update wr duration */
+ bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+
+ /*
+ * If needed, further reduce budget to make sure it is
+ * close to bfqq's backlog, so as to reduce the
+ * scheduling-error component due to a too large
+ * budget. Do not care about throughput consequences,
+ * but only about latency. Finally, do not assign a
+ * too small budget either, to avoid increasing
+ * latency by causing too frequent expirations.
+ */
+ bfqq->entity.budget = min_t(unsigned long,
+ bfqq->entity.budget,
+ 2 * bfq_min_budget(bfqd));
+ } else if (old_wr_coeff > 1) {
+ /* update wr duration */
+ bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+ }
+}
+
+static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ return bfqq->dispatched == 0 &&
+ time_is_before_jiffies(
+ bfqq->budget_timeout +
+ bfqd->bfq_wr_min_idle_time);
}
static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
struct bfq_queue *bfqq,
- struct request *rq)
+ int old_wr_coeff,
+ struct request *rq,
+ bool *interactive)
{
- bool bfqq_wants_to_preempt,
+ bool wr_or_deserves_wr, bfqq_wants_to_preempt,
+ idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
/*
* See the comments on
* bfq_bfqq_update_budg_for_activation for
bfqg_stats_update_io_add(bfqq_group(RQ_BFQQ(rq)), bfqq, rq->cmd_flags);
/*
- * Update budget and check whether bfqq may want to preempt
- * the in-service queue.
+ * bfqq deserves to be weight-raised if:
+ * - it is sync,
+ * - it has been idle for enough time.
+ */
+ *interactive = idle_for_long_time;
+ wr_or_deserves_wr = bfqd->low_latency &&
+ (bfqq->wr_coeff > 1 ||
+ (bfq_bfqq_sync(bfqq) && *interactive));
+
+ /*
+ * Using the last flag, update budget and check whether bfqq
+ * may want to preempt the in-service queue.
*/
bfqq_wants_to_preempt =
bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
- arrived_in_time);
+ arrived_in_time,
+ wr_or_deserves_wr);
if (!bfq_bfqq_IO_bound(bfqq)) {
if (arrived_in_time) {
bfqq->requests_within_timer = 0;
}
+ if (bfqd->low_latency) {
+ bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
+ old_wr_coeff,
+ wr_or_deserves_wr,
+ *interactive);
+
+ if (old_wr_coeff != bfqq->wr_coeff)
+ bfqq->entity.prio_changed = 1;
+ }
+
bfq_add_bfqq_busy(bfqd, bfqq);
/*
* function bfq_bfqq_update_budg_for_activation).
*/
if (bfqd->in_service_queue && bfqq_wants_to_preempt &&
+ bfqd->in_service_queue->wr_coeff == 1 &&
next_queue_may_preempt(bfqd))
bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
false, BFQQE_PREEMPTED);
struct bfq_queue *bfqq = RQ_BFQQ(rq);
struct bfq_data *bfqd = bfqq->bfqd;
struct request *next_rq, *prev;
+ unsigned int old_wr_coeff = bfqq->wr_coeff;
+ bool interactive = false;
bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
bfqq->queued[rq_is_sync(rq)]++;
bfqq->next_rq = next_rq;
if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
- bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, rq);
- else if (prev != bfqq->next_rq)
- bfq_updated_next_req(bfqd, bfqq);
+ bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
+ rq, &interactive);
+ else {
+ if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
+ time_is_before_jiffies(
+ bfqq->last_wr_start_finish +
+ bfqd->bfq_wr_min_inter_arr_async)) {
+ bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+ bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+
+ bfqq->entity.prio_changed = 1;
+ }
+ if (prev != bfqq->next_rq)
+ bfq_updated_next_req(bfqd, bfqq);
+ }
+
+ /*
+ * Assign jiffies to last_wr_start_finish in the following
+ * cases:
+ *
+ * . if bfqq is not going to be weight-raised, because, for
+ * non weight-raised queues, last_wr_start_finish stores the
+ * arrival time of the last request; as of now, this piece
+ * of information is used only for deciding whether to
+ * weight-raise async queues
+ *
+ * . if bfqq is not weight-raised, because, if bfqq is now
+ * switching to weight-raised, then last_wr_start_finish
+ * stores the time when weight-raising starts
+ *
+ * . if bfqq is interactive, because, regardless of whether
+ * bfqq is currently weight-raised, the weight-raising
+ * period must start or restart (this case is considered
+ * separately because it is not detected by the above
+ * conditions, if bfqq is already weight-raised)
+ */
+ if (bfqd->low_latency &&
+ (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
+ bfqq->last_wr_start_finish = jiffies;
}
static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
}
+/* Must be called with bfqq != NULL */
+static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
+{
+ bfqq->wr_coeff = 1;
+ bfqq->wr_cur_max_time = 0;
+ /*
+ * Trigger a weight change on the next invocation of
+ * __bfq_entity_update_weight_prio.
+ */
+ bfqq->entity.prio_changed = 1;
+}
+
+static void bfq_end_wr_async_queues(struct bfq_data *bfqd,
+ struct bfq_group *bfqg)
+{
+ int i, j;
+
+ for (i = 0; i < 2; i++)
+ for (j = 0; j < IOPRIO_BE_NR; j++)
+ if (bfqg->async_bfqq[i][j])
+ bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
+ if (bfqg->async_idle_bfqq)
+ bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
+}
+
+static void bfq_end_wr(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq;
+
+ spin_lock_irq(&bfqd->lock);
+
+ list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
+ bfq_bfqq_end_wr(bfqq);
+ list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
+ bfq_bfqq_end_wr(bfqq);
+ bfq_end_wr_async(bfqd);
+
+ spin_unlock_irq(&bfqd->lock);
+}
+
static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
struct bio *bio)
{
return bfqq == RQ_BFQQ(rq);
}
+/*
+ * Set the maximum time for the in-service queue to consume its
+ * budget. This prevents seeky processes from lowering the throughput.
+ * In practice, a time-slice service scheme is used with seeky
+ * processes.
+ */
+static void bfq_set_budget_timeout(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ bfqd->last_budget_start = ktime_get();
+
+ bfqq->budget_timeout = jiffies +
+ bfqd->bfq_timeout *
+ (bfqq->entity.weight / bfqq->entity.orig_weight);
+}
+
static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
struct bfq_queue *bfqq)
{
if (bfqq) {
bfqg_stats_update_avg_queue_size(bfqq_group(bfqq));
- bfq_mark_bfqq_budget_new(bfqq);
bfq_clear_bfqq_fifo_expire(bfqq);
bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
+ bfq_set_budget_timeout(bfqd, bfqq);
bfq_log_bfqq(bfqd, bfqq,
"set_in_service_queue, cur-budget = %d",
bfqq->entity.budget);
*/
sl = bfqd->bfq_slice_idle;
/*
- * Grant only minimum idle time if the queue is seeky.
+ * Unless the queue is being weight-raised, grant only minimum
+ * idle time if the queue is seeky. A long idling is preserved
+ * for a weight-raised queue, because it is needed for
+ * guaranteeing to the queue its reserved share of the
+ * throughput.
*/
- if (BFQQ_SEEKY(bfqq))
+ if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1)
sl = min_t(u64, sl, BFQ_MIN_TT);
bfqd->last_idling_start = ktime_get();
bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
}
-/*
- * Set the maximum time for the in-service queue to consume its
- * budget. This prevents seeky processes from lowering the disk
- * throughput (always guaranteed with a time slice scheme as in CFQ).
- */
-static void bfq_set_budget_timeout(struct bfq_data *bfqd)
-{
- struct bfq_queue *bfqq = bfqd->in_service_queue;
- unsigned int timeout_coeff = bfqq->entity.weight /
- bfqq->entity.orig_weight;
-
- bfqd->last_budget_start = ktime_get();
-
- bfq_clear_bfqq_budget_new(bfqq);
- bfqq->budget_timeout = jiffies +
- bfqd->bfq_timeout * timeout_coeff;
-
- bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u",
- jiffies_to_msecs(bfqd->bfq_timeout * timeout_coeff));
-}
-
/*
* In autotuning mode, max_budget is dynamically recomputed as the
* amount of sectors transferred in timeout at the estimated peak
jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
}
+/*
+ * Update parameters related to throughput and responsiveness, as a
+ * function of the estimated peak rate. See comments on
+ * bfq_calc_max_budget(), and on T_slow and T_fast arrays.
+ */
+static void update_thr_responsiveness_params(struct bfq_data *bfqd)
+{
+ int dev_type = blk_queue_nonrot(bfqd->queue);
+
+ if (bfqd->bfq_user_max_budget == 0)
+ bfqd->bfq_max_budget =
+ bfq_calc_max_budget(bfqd);
+
+ if (bfqd->device_speed == BFQ_BFQD_FAST &&
+ bfqd->peak_rate < device_speed_thresh[dev_type]) {
+ bfqd->device_speed = BFQ_BFQD_SLOW;
+ bfqd->RT_prod = R_slow[dev_type] *
+ T_slow[dev_type];
+ } else if (bfqd->device_speed == BFQ_BFQD_SLOW &&
+ bfqd->peak_rate > device_speed_thresh[dev_type]) {
+ bfqd->device_speed = BFQ_BFQD_FAST;
+ bfqd->RT_prod = R_fast[dev_type] *
+ T_fast[dev_type];
+ }
+
+ bfq_log(bfqd,
+"dev_type %s dev_speed_class = %s (%llu sects/sec), thresh %llu setcs/sec",
+ dev_type == 0 ? "ROT" : "NONROT",
+ bfqd->device_speed == BFQ_BFQD_FAST ? "FAST" : "SLOW",
+ bfqd->device_speed == BFQ_BFQD_FAST ?
+ (USEC_PER_SEC*(u64)R_fast[dev_type])>>BFQ_RATE_SHIFT :
+ (USEC_PER_SEC*(u64)R_slow[dev_type])>>BFQ_RATE_SHIFT,
+ (USEC_PER_SEC*(u64)device_speed_thresh[dev_type])>>
+ BFQ_RATE_SHIFT);
+}
+
static void bfq_reset_rate_computation(struct bfq_data *bfqd,
struct request *rq)
{
rate /= divisor; /* smoothing constant alpha = 1/divisor */
bfqd->peak_rate += rate;
- if (bfqd->bfq_user_max_budget == 0)
- bfqd->bfq_max_budget =
- bfq_calc_max_budget(bfqd);
+ update_thr_responsiveness_params(bfqd);
reset_computation:
bfq_reset_rate_computation(bfqd, rq);
static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
{
- if (RB_EMPTY_ROOT(&bfqq->sort_list))
+ if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+ if (bfqq->dispatched == 0)
+ /*
+ * Overloading budget_timeout field to store
+ * the time at which the queue remains with no
+ * backlog and no outstanding request; used by
+ * the weight-raising mechanism.
+ */
+ bfqq->budget_timeout = jiffies;
+
bfq_del_bfqq_busy(bfqd, bfqq, true);
- else
+ } else
bfq_requeue_bfqq(bfqd, bfqq);
/*
struct request *next_rq;
int budget, min_budget;
- budget = bfqq->max_budget;
min_budget = bfq_min_budget(bfqd);
+ if (bfqq->wr_coeff == 1)
+ budget = bfqq->max_budget;
+ else /*
+ * Use a constant, low budget for weight-raised queues,
+ * to help achieve a low latency. Keep it slightly higher
+ * than the minimum possible budget, to cause a little
+ * bit fewer expirations.
+ */
+ budget = 2 * min_budget;
+
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
- if (bfq_bfqq_sync(bfqq)) {
+ if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
switch (reason) {
/*
* Caveat: in all the following cases we trade latency
default:
return;
}
- } else {
+ } else if (!bfq_bfqq_sync(bfqq)) {
/*
* Async queues get always the maximum possible
* budget, as for them we do not care about latency
* bandwidth, and not time, distribution with little unlucky
* or quasi-sequential processes.
*/
- if (slow ||
- (reason == BFQQE_BUDGET_TIMEOUT &&
- bfq_bfqq_budget_left(bfqq) >= entity->budget / 3))
+ if (bfqq->wr_coeff == 1 &&
+ (slow ||
+ (reason == BFQQE_BUDGET_TIMEOUT &&
+ bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
bfq_bfqq_charge_time(bfqd, bfqq, delta);
if (reason == BFQQE_TOO_IDLE &&
entity->service <= 2 * entity->budget / 10)
bfq_clear_bfqq_IO_bound(bfqq);
+ if (bfqd->low_latency && bfqq->wr_coeff == 1)
+ bfqq->last_wr_start_finish = jiffies;
+
bfq_log_bfqq(bfqd, bfqq,
"expire (%d, slow %d, num_disp %d, idle_win %d)", reason,
slow, bfqq->dispatched, bfq_bfqq_idle_window(bfqq));
*/
static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
{
- if (bfq_bfqq_budget_new(bfqq) ||
- time_is_after_jiffies(bfqq->budget_timeout))
- return false;
- return true;
+ return time_is_before_eq_jiffies(bfqq->budget_timeout);
}
/*
/*
* For a queue that becomes empty, device idling is allowed only if
- * this function returns true for the queue. And this function returns
- * true only if idling is beneficial for throughput.
+ * this function returns true for the queue. As a consequence, since
+ * device idling plays a critical role in both throughput boosting and
+ * service guarantees, the return value of this function plays a
+ * critical role in both these aspects as well.
+ *
+ * In a nutshell, this function returns true only if idling is
+ * beneficial for throughput or, even if detrimental for throughput,
+ * idling is however necessary to preserve service guarantees (low
+ * latency, desired throughput distribution, ...). In particular, on
+ * NCQ-capable devices, this function tries to return false, so as to
+ * help keep the drives' internal queues full, whenever this helps the
+ * device boost the throughput without causing any service-guarantee
+ * issue.
+ *
+ * In more detail, the return value of this function is obtained by,
+ * first, computing a number of boolean variables that take into
+ * account throughput and service-guarantee issues, and, then,
+ * combining these variables in a logical expression. Most of the
+ * issues taken into account are not trivial. We discuss these issues
+ * individually while introducing the variables.
*/
static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
{
struct bfq_data *bfqd = bfqq->bfqd;
- bool idling_boosts_thr;
+ bool idling_boosts_thr, asymmetric_scenario;
if (bfqd->strict_guarantees)
return true;
/*
- * The value of the next variable is computed considering that
+ * The next variable takes into account the cases where idling
+ * boosts the throughput.
+ *
+ * The value of the variable is computed considering that
* idling is usually beneficial for the throughput if:
* (a) the device is not NCQ-capable, or
* (b) regardless of the presence of NCQ, the request pattern
idling_boosts_thr = !bfqd->hw_tag || bfq_bfqq_IO_bound(bfqq);
/*
- * We have now the components we need to compute the return
- * value of the function, which is true only if both the
- * following conditions hold:
+ * There is then a case where idling must be performed not for
+ * throughput concerns, but to preserve service guarantees. To
+ * introduce it, we can note that allowing the drive to
+ * enqueue more than one request at a time, and hence
+ * delegating de facto final scheduling decisions to the
+ * drive's internal scheduler, causes loss of control on the
+ * actual request service order. In particular, the critical
+ * situation is when requests from different processes happens
+ * to be present, at the same time, in the internal queue(s)
+ * of the drive. In such a situation, the drive, by deciding
+ * the service order of the internally-queued requests, does
+ * determine also the actual throughput distribution among
+ * these processes. But the drive typically has no notion or
+ * concern about per-process throughput distribution, and
+ * makes its decisions only on a per-request basis. Therefore,
+ * the service distribution enforced by the drive's internal
+ * scheduler is likely to coincide with the desired
+ * device-throughput distribution only in a completely
+ * symmetric scenario where: (i) each of these processes must
+ * get the same throughput as the others; (ii) all these
+ * processes have the same I/O pattern (either sequential or
+ * random). In fact, in such a scenario, the drive will tend
+ * to treat the requests of each of these processes in about
+ * the same way as the requests of the others, and thus to
+ * provide each of these processes with about the same
+ * throughput (which is exactly the desired throughput
+ * distribution). In contrast, in any asymmetric scenario,
+ * device idling is certainly needed to guarantee that bfqq
+ * receives its assigned fraction of the device throughput
+ * (see [1] for details).
+ *
+ * As for sub-condition (i), actually we check only whether
+ * bfqq is being weight-raised. In fact, if bfqq is not being
+ * weight-raised, we have that:
+ * - if the process associated with bfqq is not I/O-bound, then
+ * it is not either latency- or throughput-critical; therefore
+ * idling is not needed for bfqq;
+ * - if the process asociated with bfqq is I/O-bound, then
+ * idling is already granted with bfqq (see the comments on
+ * idling_boosts_thr).
+ *
+ * We do not check sub-condition (ii) at all, i.e., the next
+ * variable is true if and only if bfqq is being
+ * weight-raised. We do not need to control sub-condition (ii)
+ * for the following reason:
+ * - if bfqq is being weight-raised, then idling is already
+ * guaranteed to bfqq by sub-condition (i);
+ * - if bfqq is not being weight-raised, then idling is
+ * already guaranteed to bfqq (only) if it matters, i.e., if
+ * bfqq is associated to a currently I/O-bound process (see
+ * the above comment on sub-condition (i)).
+ *
+ * As a side note, it is worth considering that the above
+ * device-idling countermeasures may however fail in the
+ * following unlucky scenario: if idling is (correctly)
+ * disabled in a time period during which the symmetry
+ * sub-condition holds, and hence the device is allowed to
+ * enqueue many requests, but at some later point in time some
+ * sub-condition stops to hold, then it may become impossible
+ * to let requests be served in the desired order until all
+ * the requests already queued in the device have been served.
+ */
+ asymmetric_scenario = bfqq->wr_coeff > 1;
+
+ /*
+ * We have now all the components we need to compute the return
+ * value of the function, which is true only if both the following
+ * conditions hold:
* 1) bfqq is sync, because idling make sense only for sync queues;
- * 2) idling boosts the throughput.
+ * 2) idling either boosts the throughput (without issues), or
+ * is necessary to preserve service guarantees.
*/
- return bfq_bfqq_sync(bfqq) && idling_boosts_thr;
+ return bfq_bfqq_sync(bfqq) &&
+ (idling_boosts_thr || asymmetric_scenario);
}
/*
return bfqq;
}
+static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+
+ if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
+ bfq_log_bfqq(bfqd, bfqq,
+ "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
+ jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
+ jiffies_to_msecs(bfqq->wr_cur_max_time),
+ bfqq->wr_coeff,
+ bfqq->entity.weight, bfqq->entity.orig_weight);
+
+ if (entity->prio_changed)
+ bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
+
+ /*
+ * If too much time has elapsed from the beginning of
+ * this weight-raising period, then end weight
+ * raising.
+ */
+ if (time_is_before_jiffies(bfqq->last_wr_start_finish +
+ bfqq->wr_cur_max_time)) {
+ bfqq->last_wr_start_finish = jiffies;
+ bfq_log_bfqq(bfqd, bfqq,
+ "wrais ending at %lu, rais_max_time %u",
+ bfqq->last_wr_start_finish,
+ jiffies_to_msecs(bfqq->wr_cur_max_time));
+ bfq_bfqq_end_wr(bfqq);
+ }
+ }
+ /* Update weight both if it must be raised and if it must be lowered */
+ if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
+ __bfq_entity_update_weight_prio(
+ bfq_entity_service_tree(entity),
+ entity);
+}
+
/*
* Dispatch next request from bfqq.
*/
bfq_dispatch_remove(bfqd->queue, rq);
+ /*
+ * If weight raising has to terminate for bfqq, then next
+ * function causes an immediate update of bfqq's weight,
+ * without waiting for next activation. As a consequence, on
+ * expiration, bfqq will be timestamped as if has never been
+ * weight-raised during this service slot, even if it has
+ * received part or even most of the service as a
+ * weight-raised queue. This inflates bfqq's timestamps, which
+ * is beneficial, as bfqq is then more willing to leave the
+ * device immediately to possible other weight-raised queues.
+ */
+ bfq_update_wr_data(bfqd, bfqq);
+
if (!bfqd->in_service_bic) {
atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount);
bfqd->in_service_bic = RQ_BIC(rq);
bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
bfqq->budget_timeout = bfq_smallest_from_now();
+ bfqq->wr_coeff = 1;
+ bfqq->last_wr_start_finish = bfq_smallest_from_now();
+
/* first request is almost certainly seeky */
bfqq->seek_history = 1;
}
(bfqd->hw_tag && BFQQ_SEEKY(bfqq)))
enable_idle = 0;
else if (bfq_sample_valid(bfqq->ttime.ttime_samples)) {
- if (bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle)
+ if (bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle &&
+ bfqq->wr_coeff == 1)
enable_idle = 0;
else
enable_idle = 1;
bfqd->rq_in_driver--;
bfqq->dispatched--;
+ if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
+ /*
+ * Set budget_timeout (which we overload to store the
+ * time at which the queue remains with no backlog and
+ * no outstanding request; used by the weight-raising
+ * mechanism).
+ */
+ bfqq->budget_timeout = jiffies;
+ }
+
now_ns = ktime_get_ns();
bfqq->ttime.last_end_request = now_ns;
* or if we want to idle in case it has no pending requests.
*/
if (bfqd->in_service_queue == bfqq) {
- if (bfq_bfqq_budget_new(bfqq))
- bfq_set_budget_timeout(bfqd);
-
- if (bfq_bfqq_must_idle(bfqq)) {
+ if (bfqq->dispatched == 0 && bfq_bfqq_must_idle(bfqq)) {
bfq_arm_slice_timer(bfqd);
return;
} else if (bfq_may_expire_for_budg_timeout(bfqq))
bfqd->bfq_requests_within_timer = 120;
+ bfqd->low_latency = true;
+
+ /*
+ * Trade-off between responsiveness and fairness.
+ */
+ bfqd->bfq_wr_coeff = 30;
+ bfqd->bfq_wr_max_time = 0;
+ bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
+ bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
+
+ /*
+ * Begin by assuming, optimistically, that the device is a
+ * high-speed one, and that its peak rate is equal to 2/3 of
+ * the highest reference rate.
+ */
+ bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] *
+ T_fast[blk_queue_nonrot(bfqd->queue)];
+ bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
+ bfqd->device_speed = BFQ_BFQD_FAST;
+
spin_lock_init(&bfqd->lock);
/*
SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
+SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
#undef SHOW_FUNCTION
#define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
return ret;
}
+static ssize_t bfq_low_latency_store(struct elevator_queue *e,
+ const char *page, size_t count)
+{
+ struct bfq_data *bfqd = e->elevator_data;
+ unsigned long uninitialized_var(__data);
+ int ret = bfq_var_store(&__data, (page), count);
+
+ if (__data > 1)
+ __data = 1;
+ if (__data == 0 && bfqd->low_latency != 0)
+ bfq_end_wr(bfqd);
+ bfqd->low_latency = __data;
+
+ return ret;
+}
+
#define BFQ_ATTR(name) \
__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
BFQ_ATTR(max_budget),
BFQ_ATTR(timeout_sync),
BFQ_ATTR(strict_guarantees),
+ BFQ_ATTR(low_latency),
__ATTR_NULL
};
if (bfq_slab_setup())
goto err_pol_unreg;
+ /*
+ * Times to load large popular applications for the typical
+ * systems installed on the reference devices (see the
+ * comments before the definitions of the next two
+ * arrays). Actually, we use slightly slower values, as the
+ * estimated peak rate tends to be smaller than the actual
+ * peak rate. The reason for this last fact is that estimates
+ * are computed over much shorter time intervals than the long
+ * intervals typically used for benchmarking. Why? First, to
+ * adapt more quickly to variations. Second, because an I/O
+ * scheduler cannot rely on a peak-rate-evaluation workload to
+ * be run for a long time.
+ */
+ T_slow[0] = msecs_to_jiffies(3500); /* actually 4 sec */
+ T_slow[1] = msecs_to_jiffies(6000); /* actually 6.5 sec */
+ T_fast[0] = msecs_to_jiffies(7000); /* actually 8 sec */
+ T_fast[1] = msecs_to_jiffies(2500); /* actually 3 sec */
+
+ /*
+ * Thresholds that determine the switch between speed classes
+ * (see the comments before the definition of the array
+ * device_speed_thresh). These thresholds are biased towards
+ * transitions to the fast class. This is safer than the
+ * opposite bias. In fact, a wrong transition to the slow
+ * class results in short weight-raising periods, because the
+ * speed of the device then tends to be higher that the
+ * reference peak rate. On the opposite end, a wrong
+ * transition to the fast class tends to increase
+ * weight-raising periods, because of the opposite reason.
+ */
+ device_speed_thresh[0] = (4 * R_slow[0]) / 3;
+ device_speed_thresh[1] = (4 * R_slow[1]) / 3;
+
ret = elv_register(&iosched_bfq_mq);
if (ret)
goto err_pol_unreg;