/*
* This function must be called before we read a task's fpstate.
*
- * If the task has not used the FPU before then initialize its
- * fpstate.
+ * There's two cases where this gets called:
+ *
+ * - for the current task (when coredumping), in which case we have
+ * to save the latest FPU registers into the fpstate,
+ *
+ * - or it's called for stopped tasks (ptrace), in which case the
+ * registers were already saved by the context-switch code when
+ * the task scheduled out - we only have to initialize the registers
+ * if they've never been initialized.
*
* If the task has used the FPU before then save it.
*/
void fpu__activate_fpstate_read(struct fpu *fpu)
{
- /*
- * If fpregs are active (in the current CPU), then
- * copy them to the fpstate:
- */
- if (fpu->fpstate_active) {
+ if (fpu == ¤t->thread.fpu) {
fpu__save(fpu);
} else {
if (!fpu->fpstate_active) {