* Allowed finite state machine:
*
* PSR_ENABLE < = = = = = > PSR_FLUSH
- * | ^ |
- * | | |
- * v | |
+ * | ^ |
+ * | | |
+ * v | |
* PSR_DISABLE < - - - - - - - - -
*/
-
- /* Forbid no state change */
if (state == psr->state)
return;
- /* Forbid DISABLE change to FLUSH */
+ /* Requesting a flush when disabled is a noop */
if (state == PSR_FLUSH && psr->state == PSR_DISABLE)
return;
psr->state = state;
- /* Allow but no need hardware change, just need assign the state */
+ /* Already disabled in flush, change the state, but not the hardware */
if (state == PSR_DISABLE && psr->state == PSR_FLUSH)
return;
- /* Refact to hardware state change */
+ /* Actually commit the state change to hardware */
switch (psr->state) {
case PSR_ENABLE:
psr->set(psr->encoder, true);
struct psr_drv *psr = (struct psr_drv *)data;
unsigned long flags;
- if (!psr)
- return;
-
- /* State changed between flush time, then keep it */
+ /* If the state has changed since we initiated the flush, do nothing */
spin_lock_irqsave(&psr->lock, flags);
if (psr->state == PSR_FLUSH)
psr_set_state_locked(psr, PSR_ENABLE);