While hacking on getting I/O out to the lguest launcher, I noticed
that returning 0xFF for the PS/2 keyboard status made it spin for a
while thinking there was a key pending. Fix this by returning 1
instead of 0xFF.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
else
mask = 0xFFFFFFFF;
+ /* This is the PS/2 keyboard status; 1 means ready for output */
+ if (port == 0x64)
+ val = 1;
+
/*
* If it was an "IN" instruction, they expect the result to be read
* into %eax, so we change %eax.