Here we are checking for the buffer length, not an offset for writing
to, so using > is correct. The current code incorrectly rejects a
command buffer ending at the memory buffer's end.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
* unaligned offset is malformed and cause commands stream
* corruption on the buffer address relocation.
*/
- if (offset & 3 || offset >= obj->gem.size) {
+ if (offset & 3 || offset > obj->gem.size) {
err = -EINVAL;
goto fail;
}