i40e_flush(hw);
}
-static const char *i40e_tunnel_name(struct i40e_udp_port_config *port)
+static const char *i40e_tunnel_name(u8 type)
{
- switch (port->type) {
+ switch (type) {
case UDP_TUNNEL_TYPE_VXLAN:
return "vxlan";
case UDP_TUNNEL_TYPE_GENEVE:
static void i40e_sync_udp_filters_subtask(struct i40e_pf *pf)
{
struct i40e_hw *hw = &pf->hw;
- i40e_status ret;
+ u8 filter_index, type;
u16 port;
int i;
if (!test_and_clear_bit(__I40E_UDP_FILTER_SYNC_PENDING, pf->state))
return;
+ /* acquire RTNL to maintain state of flags and port requests */
+ rtnl_lock();
+
for (i = 0; i < I40E_MAX_PF_UDP_OFFLOAD_PORTS; i++) {
if (pf->pending_udp_bitmap & BIT_ULL(i)) {
+ struct i40e_udp_port_config *udp_port;
+ i40e_status ret = 0;
+
+ udp_port = &pf->udp_ports[i];
pf->pending_udp_bitmap &= ~BIT_ULL(i);
- port = pf->udp_ports[i].port;
+
+ port = READ_ONCE(udp_port->port);
+ type = READ_ONCE(udp_port->type);
+ filter_index = READ_ONCE(udp_port->filter_index);
+
+ /* release RTNL while we wait on AQ command */
+ rtnl_unlock();
+
if (port)
ret = i40e_aq_add_udp_tunnel(hw, port,
- pf->udp_ports[i].type,
- NULL, NULL);
- else
- ret = i40e_aq_del_udp_tunnel(hw, i, NULL);
+ type,
+ &filter_index,
+ NULL);
+ else if (filter_index != I40E_UDP_PORT_INDEX_UNUSED)
+ ret = i40e_aq_del_udp_tunnel(hw, filter_index,
+ NULL);
+
+ /* reacquire RTNL so we can update filter_index */
+ rtnl_lock();
if (ret) {
dev_info(&pf->pdev->dev,
"%s %s port %d, index %d failed, err %s aq_err %s\n",
- i40e_tunnel_name(&pf->udp_ports[i]),
+ i40e_tunnel_name(type),
port ? "add" : "delete",
- port, i,
+ port,
+ filter_index,
i40e_stat_str(&pf->hw, ret),
i40e_aq_str(&pf->hw,
pf->hw.aq.asq_last_status));
- pf->udp_ports[i].port = 0;
+ if (port) {
+ /* failed to add, just reset port,
+ * drop pending bit for any deletion
+ */
+ udp_port->port = 0;
+ pf->pending_udp_bitmap &= ~BIT_ULL(i);
+ }
+ } else if (port) {
+ /* record filter index on success */
+ udp_port->filter_index = filter_index;
}
}
}
+
+ rtnl_unlock();
}
/**
u8 i;
for (i = 0; i < I40E_MAX_PF_UDP_OFFLOAD_PORTS; i++) {
+ /* Do not report ports with pending deletions as
+ * being available.
+ */
+ if (!port && (pf->pending_udp_bitmap & BIT_ULL(i)))
+ continue;
if (pf->udp_ports[i].port == port)
return i;
}
/* New port: add it and mark its index in the bitmap */
pf->udp_ports[next_idx].port = port;
+ pf->udp_ports[next_idx].filter_index = I40E_UDP_PORT_INDEX_UNUSED;
pf->pending_udp_bitmap |= BIT_ULL(next_idx);
set_bit(__I40E_UDP_FILTER_SYNC_PENDING, pf->state);
}
* and make it pending
*/
pf->udp_ports[idx].port = 0;
- pf->pending_udp_bitmap |= BIT_ULL(idx);
+
+ /* Toggle pending bit instead of setting it. This way if we are
+ * deleting a port that has yet to be added we just clear the pending
+ * bit and don't have to worry about it.
+ */
+ pf->pending_udp_bitmap ^= BIT_ULL(idx);
set_bit(__I40E_UDP_FILTER_SYNC_PENDING, pf->state);
return;