}
void cpu_disable_common(void);
+void cpu_die_common(unsigned int cpu);
void native_smp_prepare_boot_cpu(void);
void native_smp_prepare_cpus(unsigned int max_cpus);
void native_smp_cpus_done(unsigned int max_cpus);
numa_remove_cpu(cpu);
}
+static DEFINE_PER_CPU(struct completion, die_complete);
+
void cpu_disable_common(void)
{
int cpu = smp_processor_id();
+ init_completion(&per_cpu(die_complete, smp_processor_id()));
+
remove_siblinginfo(cpu);
/* It's now safe to remove this processor from the online map */
fixup_irqs();
}
-static DEFINE_PER_CPU(struct completion, die_complete);
-
int native_cpu_disable(void)
{
int ret;
return ret;
clear_local_APIC();
- init_completion(&per_cpu(die_complete, smp_processor_id()));
cpu_disable_common();
return 0;
}
+void cpu_die_common(unsigned int cpu)
+{
+ wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+}
+
void native_cpu_die(unsigned int cpu)
{
/* We don't do anything here: idle task is faking death itself. */
- wait_for_completion_timeout(&per_cpu(die_complete, cpu), HZ);
+
+ cpu_die_common(cpu);
/* They ack this in play_dead() by setting CPU_DEAD */
if (per_cpu(cpu_state, cpu) == CPU_DEAD) {