switch (fb->modifier) {
case DRM_FORMAT_MOD_LINEAR:
- return cpp;
+ return intel_tile_size(dev_priv);
case I915_FORMAT_MOD_X_TILED:
if (IS_GEN(dev_priv, 2))
return 128;
static unsigned int
intel_tile_height(const struct drm_framebuffer *fb, int color_plane)
{
- if (fb->modifier == DRM_FORMAT_MOD_LINEAR)
- return 1;
- else
- return intel_tile_size(to_i915(fb->dev)) /
- intel_tile_width_bytes(fb, color_plane);
+ return intel_tile_size(to_i915(fb->dev)) /
+ intel_tile_width_bytes(fb, color_plane);
}
/* Return the tile dimensions in pixel units */
int color_plane)
{
- const struct intel_framebuffer *intel_fb = to_intel_framebuffer(state->base.fb);
- unsigned int rotation = state->base.rotation;
-
- if (drm_rotation_90_or_270(rotation)) {
- *x += intel_fb->rotated[color_plane].x;
- *y += intel_fb->rotated[color_plane].y;
- } else {
- *x += intel_fb->normal[color_plane].x;
- *y += intel_fb->normal[color_plane].y;
- }
+ *x += state->color_plane[color_plane].x;
+ *y += state->color_plane[color_plane].y;
}
static u32 intel_adjust_tile_offset(int *x, int *y,
}
static
-u32 intel_fb_max_stride(struct drm_i915_private *dev_priv,
- u32 pixel_format, u64 modifier)
+u32 intel_plane_fb_max_stride(struct drm_i915_private *dev_priv,
+ u32 pixel_format, u64 modifier)
{
struct intel_crtc *crtc;
struct intel_plane *plane;
DRM_MODE_ROTATE_0);
}
+static
+u32 intel_fb_max_stride(struct drm_i915_private *dev_priv,
+ u32 pixel_format, u64 modifier)
+{
+ return intel_plane_fb_max_stride(dev_priv, pixel_format, modifier);
+}
+
static u32
intel_fb_stride_alignment(const struct drm_framebuffer *fb, int color_plane)
{
- if (fb->modifier == DRM_FORMAT_MOD_LINEAR)
- return 64;
- else
+ struct drm_i915_private *dev_priv = to_i915(fb->dev);
+
+ if (fb->modifier == DRM_FORMAT_MOD_LINEAR) {
+ u32 max_stride = intel_plane_fb_max_stride(dev_priv,
+ fb->format->format,
+ fb->modifier);
+
+ /*
+ * To make remapping with linear generally feasible
+ * we need the stride to be page aligned.
+ */
+ if (fb->pitches[color_plane] > max_stride)
+ return intel_tile_size(dev_priv);
+ else
+ return 64;
+ } else {
return intel_tile_width_bytes(fb, color_plane);
+ }
+}
+
+bool intel_plane_can_remap(const struct intel_plane_state *plane_state)
+{
+ struct intel_plane *plane = to_intel_plane(plane_state->base.plane);
+ struct drm_i915_private *dev_priv = to_i915(plane->base.dev);
+ const struct drm_framebuffer *fb = plane_state->base.fb;
+ int i;
+
+ /* We don't want to deal with remapping with cursors */
+ if (plane->id == PLANE_CURSOR)
+ return false;
+
+ /*
+ * The display engine limits already match/exceed the
+ * render engine limits, so not much point in remapping.
+ * Would also need to deal with the fence POT alignment
+ * and gen2 2KiB GTT tile size.
+ */
+ if (INTEL_GEN(dev_priv) < 4)
+ return false;
+
+ /*
+ * The new CCS hash mode isn't compatible with remapping as
+ * the virtual address of the pages affects the compressed data.
+ */
+ if (is_ccs_modifier(fb->modifier))
+ return false;
+
+ /* Linear needs a page aligned stride for remapping */
+ if (fb->modifier == DRM_FORMAT_MOD_LINEAR) {
+ unsigned int alignment = intel_tile_size(dev_priv) - 1;
+
+ for (i = 0; i < fb->format->num_planes; i++) {
+ if (fb->pitches[i] & alignment)
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static bool intel_plane_needs_remap(const struct intel_plane_state *plane_state)
+{
+ struct intel_plane *plane = to_intel_plane(plane_state->base.plane);
+ const struct drm_framebuffer *fb = plane_state->base.fb;
+ unsigned int rotation = plane_state->base.rotation;
+ u32 stride, max_stride;
+
+ /*
+ * No remapping for invisible planes since we don't have
+ * an actual source viewport to remap.
+ */
+ if (!plane_state->base.visible)
+ return false;
+
+ if (!intel_plane_can_remap(plane_state))
+ return false;
+
+ /*
+ * FIXME: aux plane limits on gen9+ are
+ * unclear in Bspec, for now no checking.
+ */
+ stride = intel_fb_pitch(fb, 0, rotation);
+ max_stride = plane->max_stride(plane, fb->format->format,
+ fb->modifier, rotation);
+
+ return stride > max_stride;
}
static int
return 0;
}
+static void
+intel_plane_remap_gtt(struct intel_plane_state *plane_state)
+{
+ struct drm_i915_private *dev_priv =
+ to_i915(plane_state->base.plane->dev);
+ struct drm_framebuffer *fb = plane_state->base.fb;
+ struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
+ struct intel_rotation_info *info = &plane_state->view.rotated;
+ unsigned int rotation = plane_state->base.rotation;
+ int i, num_planes = fb->format->num_planes;
+ unsigned int tile_size = intel_tile_size(dev_priv);
+ unsigned int src_x, src_y;
+ unsigned int src_w, src_h;
+ u32 gtt_offset = 0;
+
+ memset(&plane_state->view, 0, sizeof(plane_state->view));
+ plane_state->view.type = drm_rotation_90_or_270(rotation) ?
+ I915_GGTT_VIEW_ROTATED : I915_GGTT_VIEW_REMAPPED;
+
+ src_x = plane_state->base.src.x1 >> 16;
+ src_y = plane_state->base.src.y1 >> 16;
+ src_w = drm_rect_width(&plane_state->base.src) >> 16;
+ src_h = drm_rect_height(&plane_state->base.src) >> 16;
+
+ WARN_ON(is_ccs_modifier(fb->modifier));
+
+ /* Make src coordinates relative to the viewport */
+ drm_rect_translate(&plane_state->base.src,
+ -(src_x << 16), -(src_y << 16));
+
+ /* Rotate src coordinates to match rotated GTT view */
+ if (drm_rotation_90_or_270(rotation))
+ drm_rect_rotate(&plane_state->base.src,
+ src_w << 16, src_h << 16,
+ DRM_MODE_ROTATE_270);
+
+ for (i = 0; i < num_planes; i++) {
+ unsigned int hsub = i ? fb->format->hsub : 1;
+ unsigned int vsub = i ? fb->format->vsub : 1;
+ unsigned int cpp = fb->format->cpp[i];
+ unsigned int tile_width, tile_height;
+ unsigned int width, height;
+ unsigned int pitch_tiles;
+ unsigned int x, y;
+ u32 offset;
+
+ intel_tile_dims(fb, i, &tile_width, &tile_height);
+
+ x = src_x / hsub;
+ y = src_y / vsub;
+ width = src_w / hsub;
+ height = src_h / vsub;
+
+ /*
+ * First pixel of the src viewport from the
+ * start of the normal gtt mapping.
+ */
+ x += intel_fb->normal[i].x;
+ y += intel_fb->normal[i].y;
+
+ offset = intel_compute_aligned_offset(dev_priv, &x, &y,
+ fb, i, fb->pitches[i],
+ DRM_MODE_ROTATE_0, tile_size);
+ offset /= tile_size;
+
+ info->plane[i].offset = offset;
+ info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i],
+ tile_width * cpp);
+ info->plane[i].width = DIV_ROUND_UP(x + width, tile_width);
+ info->plane[i].height = DIV_ROUND_UP(y + height, tile_height);
+
+ if (drm_rotation_90_or_270(rotation)) {
+ struct drm_rect r;
+
+ /* rotate the x/y offsets to match the GTT view */
+ r.x1 = x;
+ r.y1 = y;
+ r.x2 = x + width;
+ r.y2 = y + height;
+ drm_rect_rotate(&r,
+ info->plane[i].width * tile_width,
+ info->plane[i].height * tile_height,
+ DRM_MODE_ROTATE_270);
+ x = r.x1;
+ y = r.y1;
+
+ pitch_tiles = info->plane[i].height;
+ plane_state->color_plane[i].stride = pitch_tiles * tile_height;
+
+ /* rotate the tile dimensions to match the GTT view */
+ swap(tile_width, tile_height);
+ } else {
+ pitch_tiles = info->plane[i].width;
+ plane_state->color_plane[i].stride = pitch_tiles * tile_width * cpp;
+ }
+
+ /*
+ * We only keep the x/y offsets, so push all of the
+ * gtt offset into the x/y offsets.
+ */
+ intel_adjust_tile_offset(&x, &y,
+ tile_width, tile_height,
+ tile_size, pitch_tiles,
+ gtt_offset * tile_size, 0);
+
+ gtt_offset += info->plane[i].width * info->plane[i].height;
+
+ plane_state->color_plane[i].offset = 0;
+ plane_state->color_plane[i].x = x;
+ plane_state->color_plane[i].y = y;
+ }
+}
+
+static int
+intel_plane_compute_gtt(struct intel_plane_state *plane_state)
+{
+ const struct intel_framebuffer *fb =
+ to_intel_framebuffer(plane_state->base.fb);
+ unsigned int rotation = plane_state->base.rotation;
+ int i, num_planes;
+
+ if (!fb)
+ return 0;
+
+ num_planes = fb->base.format->num_planes;
+
+ if (intel_plane_needs_remap(plane_state)) {
+ intel_plane_remap_gtt(plane_state);
+
+ /*
+ * Sometimes even remapping can't overcome
+ * the stride limitations :( Can happen with
+ * big plane sizes and suitably misaligned
+ * offsets.
+ */
+ return intel_plane_check_stride(plane_state);
+ }
+
+ intel_fill_fb_ggtt_view(&plane_state->view, &fb->base, rotation);
+
+ for (i = 0; i < num_planes; i++) {
+ plane_state->color_plane[i].stride = intel_fb_pitch(&fb->base, i, rotation);
+ plane_state->color_plane[i].offset = 0;
+
+ if (drm_rotation_90_or_270(rotation)) {
+ plane_state->color_plane[i].x = fb->rotated[i].x;
+ plane_state->color_plane[i].y = fb->rotated[i].y;
+ } else {
+ plane_state->color_plane[i].x = fb->normal[i].x;
+ plane_state->color_plane[i].y = fb->normal[i].y;
+ }
+ }
+
+ /* Rotate src coordinates to match rotated GTT view */
+ if (drm_rotation_90_or_270(rotation))
+ drm_rect_rotate(&plane_state->base.src,
+ fb->base.width << 16, fb->base.height << 16,
+ DRM_MODE_ROTATE_270);
+
+ return intel_plane_check_stride(plane_state);
+}
+
static int i9xx_format_to_fourcc(int format)
{
switch (format) {
plane_state->color_plane[0].x = x;
plane_state->color_plane[0].y = y;
+ /*
+ * Put the final coordinates back so that the src
+ * coordinate checks will see the right values.
+ */
+ drm_rect_translate(&plane_state->base.src,
+ (x << 16) - plane_state->base.src.x1,
+ (y << 16) - plane_state->base.src.y1);
+
return 0;
}
int skl_check_plane_surface(struct intel_plane_state *plane_state)
{
const struct drm_framebuffer *fb = plane_state->base.fb;
- unsigned int rotation = plane_state->base.rotation;
int ret;
- intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation);
- plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
- plane_state->color_plane[1].stride = intel_fb_pitch(fb, 1, rotation);
-
- ret = intel_plane_check_stride(plane_state);
+ ret = intel_plane_compute_gtt(plane_state);
if (ret)
return ret;
if (!plane_state->base.visible)
return 0;
- /* Rotate src coordinates to match rotated GTT view */
- if (drm_rotation_90_or_270(rotation))
- drm_rect_rotate(&plane_state->base.src,
- fb->width << 16, fb->height << 16,
- DRM_MODE_ROTATE_270);
-
/*
* Handle the AUX surface first since
* the main surface setup depends on it.
{
struct drm_i915_private *dev_priv =
to_i915(plane_state->base.plane->dev);
- const struct drm_framebuffer *fb = plane_state->base.fb;
- unsigned int rotation = plane_state->base.rotation;
- int src_x = plane_state->base.src.x1 >> 16;
- int src_y = plane_state->base.src.y1 >> 16;
+ int src_x, src_y;
u32 offset;
int ret;
- intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation);
- plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
-
- ret = intel_plane_check_stride(plane_state);
+ ret = intel_plane_compute_gtt(plane_state);
if (ret)
return ret;
+ if (!plane_state->base.visible)
+ return 0;
+
+ src_x = plane_state->base.src.x1 >> 16;
+ src_y = plane_state->base.src.y1 >> 16;
+
intel_add_fb_offsets(&src_x, &src_y, plane_state, 0);
if (INTEL_GEN(dev_priv) >= 4)
else
offset = 0;
+ /*
+ * Put the final coordinates back so that the src
+ * coordinate checks will see the right values.
+ */
+ drm_rect_translate(&plane_state->base.src,
+ (src_x << 16) - plane_state->base.src.x1,
+ (src_y << 16) - plane_state->base.src.y1);
+
/* HSW/BDW do this automagically in hardware */
if (!IS_HASWELL(dev_priv) && !IS_BROADWELL(dev_priv)) {
+ unsigned int rotation = plane_state->base.rotation;
int src_w = drm_rect_width(&plane_state->base.src) >> 16;
int src_h = drm_rect_height(&plane_state->base.src) >> 16;
if (ret)
return ret;
+ ret = i9xx_check_plane_surface(plane_state);
+ if (ret)
+ return ret;
+
if (!plane_state->base.visible)
return 0;
if (ret)
return ret;
- ret = i9xx_check_plane_surface(plane_state);
- if (ret)
- return ret;
-
plane_state->ctl = i9xx_plane_ctl(crtc_state, plane_state);
return 0;
static int intel_cursor_check_surface(struct intel_plane_state *plane_state)
{
- const struct drm_framebuffer *fb = plane_state->base.fb;
- unsigned int rotation = plane_state->base.rotation;
int src_x, src_y;
u32 offset;
int ret;
- intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation);
- plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation);
-
- ret = intel_plane_check_stride(plane_state);
+ ret = intel_plane_compute_gtt(plane_state);
if (ret)
return ret;
+ if (!plane_state->base.visible)
+ return 0;
+
src_x = plane_state->base.src_x >> 16;
src_y = plane_state->base.src_y >> 16;
if (ret)
return ret;
+ ret = intel_cursor_check_surface(plane_state);
+ if (ret)
+ return ret;
+
if (!plane_state->base.visible)
return 0;
if (ret)
return ret;
- ret = intel_cursor_check_surface(plane_state);
- if (ret)
- return ret;
-
return 0;
}