.guid = UVC_GUID_FORMAT_D3DFMT_L8,
.fcc = V4L2_PIX_FMT_GREY,
},
+ {
+ .name = "IR 8-bit (L8_IR)",
+ .guid = UVC_GUID_FORMAT_KSMEDIA_L8_IR,
+ .fcc = V4L2_PIX_FMT_GREY,
+ },
{
.name = "Greyscale 10-bit (Y10 )",
.guid = UVC_GUID_FORMAT_Y10,
#define UVC_GUID_FORMAT_D3DFMT_L8 \
{0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, \
0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
+#define UVC_GUID_FORMAT_KSMEDIA_L8_IR \
+ {0x32, 0x00, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, \
+ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}
/* ------------------------------------------------------------------------