int i, pipe = intel_crtc->pipe;
uint16_t coeffs[9] = { 0, };
struct intel_crtc_state *intel_crtc_state = to_intel_crtc_state(crtc_state);
+ bool limited_color_range = false;
+
+ /*
+ * FIXME if there's a gamma LUT after the CSC, we should
+ * do the range compression using the gamma LUT instead.
+ */
+ if (INTEL_GEN(dev_priv) >= 8 || IS_HASWELL(dev_priv))
+ limited_color_range = intel_crtc_state->limited_color_range;
if (intel_crtc_state->ycbcr420) {
ilk_load_ycbcr_conversion_matrix(intel_crtc);
const u64 *input;
u64 temp[9];
- if (intel_crtc_state->limited_color_range)
+ if (limited_color_range)
input = ctm_mult_by_limited(temp, ctm->matrix);
else
input = ctm->matrix;
* into consideration.
*/
for (i = 0; i < 3; i++) {
- if (intel_crtc_state->limited_color_range)
+ if (limited_color_range)
coeffs[i * 3 + i] =
ILK_CSC_COEFF_LIMITED_RANGE;
else
if (INTEL_GEN(dev_priv) > 6) {
uint16_t postoff = 0;
- if (intel_crtc_state->limited_color_range)
+ if (limited_color_range)
postoff = (16 * (1 << 12) / 255) & 0x1fff;
I915_WRITE(PIPE_CSC_POSTOFF_HI(pipe), postoff);
} else {
uint32_t mode = CSC_MODE_YUV_TO_RGB;
- if (intel_crtc_state->limited_color_range)
+ if (limited_color_range)
mode |= CSC_BLACK_SCREEN_OFFSET;
I915_WRITE(PIPE_CSC_MODE(pipe), mode);