The patch "reduce repetitive calculation of max number of child nodes"
gathered up the calculation of maximum number of child nodes into
nilfs_btree_nchildren_per_block() function. This makes the function
get resultant value from a private variable in bmap object instead of
calculating it for each call.
Signed-off-by: Ryusuke Konishi <konishi.ryusuke@lab.ntt.co.jp>
* @b_last_allocated_ptr: last allocated ptr for data block
* @b_ptr_type: pointer type
* @b_state: state
+ * @b_nchildren_per_block: maximum number of child nodes for non-root nodes
*/
struct nilfs_bmap {
union {
__u64 b_last_allocated_ptr;
int b_ptr_type;
int b_state;
+ __u16 b_nchildren_per_block;
};
/* pointer type */
static int nilfs_btree_nchildren_per_block(const struct nilfs_bmap *btree)
{
- return NILFS_BTREE_NODE_NCHILDREN_MAX(nilfs_btree_node_size(btree));
+ return btree->b_nchildren_per_block;
}
static inline __le64 *
int nilfs_btree_init(struct nilfs_bmap *bmap)
{
bmap->b_ops = &nilfs_btree_ops;
+ bmap->b_nchildren_per_block =
+ NILFS_BTREE_NODE_NCHILDREN_MAX(nilfs_btree_node_size(bmap));
return 0;
}
void nilfs_btree_init_gc(struct nilfs_bmap *bmap)
{
bmap->b_ops = &nilfs_btree_ops_gc;
+ bmap->b_nchildren_per_block =
+ NILFS_BTREE_NODE_NCHILDREN_MAX(nilfs_btree_node_size(bmap));
}