u32 *core_idle_state;
/*
- * core_idle_state - First 8 bits track the idle state of each thread
- * of the core. The 8th bit is the lock bit. Initially all thread bits
- * are set. They are cleared when the thread enters deep idle state
- * like sleep and winkle. Initially the lock bit is cleared.
- * The lock bit has 2 purposes
- * a. While the first thread is restoring core state, it prevents
- * other threads in the core from switching to process context.
- * b. While the last thread in the core is saving the core state, it
- * prevents a different thread from waking up.
+ * core_idle_state - The lower 8 bits track the idle state of
+ * each thread of the core.
+ *
+ * The most significant bit is the lock bit.
+ *
+ * Initially all the bits corresponding to threads_per_core
+ * are set. They are cleared when the thread enters deep idle
+ * state like sleep and winkle/stop.
+ *
+ * Initially the lock bit is cleared. The lock bit has 2
+ * purposes:
+ * a. While the first thread in the core waking up from
+ * idle is restoring core state, it prevents other
+ * threads in the core from switching to process
+ * context.
+ * b. While the last thread in the core is saving the
+ * core state, it prevents a different thread from
+ * waking up.
*/
for (i = 0; i < nr_cores; i++) {
int first_cpu = i * threads_per_core;
size_t paca_ptr_array_size;
core_idle_state = kmalloc_node(sizeof(u32), GFP_KERNEL, node);
- *core_idle_state = PNV_CORE_IDLE_THREAD_BITS;
+ *core_idle_state = (1 << threads_per_core) - 1;
paca_ptr_array_size = (threads_per_core *
sizeof(struct paca_struct *));