Similar to what we do for compute already.
Signed-off-by: Hawking Zhang <Hawking.Zhang@amd.com>
Reviewed-by: Jack Xiao <jack.xiao@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/* remove the KIQ bit as well */
if (adev->gfx.kiq.ring.sched.ready)
- clear_bit(amdgpu_gfx_queue_to_bit(adev,
+ clear_bit(amdgpu_gfx_mec_queue_to_bit(adev,
adev->gfx.kiq.ring.me - 1,
adev->gfx.kiq.ring.pipe,
adev->gfx.kiq.ring.queue),
* GPU GFX IP block helpers function.
*/
-int amdgpu_gfx_queue_to_bit(struct amdgpu_device *adev, int mec,
- int pipe, int queue)
+int amdgpu_gfx_mec_queue_to_bit(struct amdgpu_device *adev, int mec,
+ int pipe, int queue)
{
int bit = 0;
return bit;
}
-void amdgpu_gfx_bit_to_queue(struct amdgpu_device *adev, int bit,
- int *mec, int *pipe, int *queue)
+void amdgpu_gfx_bit_to_mec_queue(struct amdgpu_device *adev, int bit,
+ int *mec, int *pipe, int *queue)
{
*queue = bit % adev->gfx.mec.num_queue_per_pipe;
*pipe = (bit / adev->gfx.mec.num_queue_per_pipe)
bool amdgpu_gfx_is_mec_queue_enabled(struct amdgpu_device *adev,
int mec, int pipe, int queue)
{
- return test_bit(amdgpu_gfx_queue_to_bit(adev, mec, pipe, queue),
+ return test_bit(amdgpu_gfx_mec_queue_to_bit(adev, mec, pipe, queue),
adev->gfx.mec.queue_bitmap);
}
+int amdgpu_gfx_me_queue_to_bit(struct amdgpu_device *adev,
+ int me, int pipe, int queue)
+{
+ int bit = 0;
+
+ bit += me * adev->gfx.me.num_pipe_per_me
+ * adev->gfx.me.num_queue_per_pipe;
+ bit += pipe * adev->gfx.me.num_queue_per_pipe;
+ bit += queue;
+
+ return bit;
+}
+
+void amdgpu_gfx_bit_to_me_queue(struct amdgpu_device *adev, int bit,
+ int *me, int *pipe, int *queue)
+{
+ *queue = bit % adev->gfx.me.num_queue_per_pipe;
+ *pipe = (bit / adev->gfx.me.num_queue_per_pipe)
+ % adev->gfx.me.num_pipe_per_me;
+ *me = (bit / adev->gfx.me.num_queue_per_pipe)
+ / adev->gfx.me.num_pipe_per_me;
+}
+
+bool amdgpu_gfx_is_me_queue_enabled(struct amdgpu_device *adev,
+ int me, int pipe, int queue)
+{
+ return test_bit(amdgpu_gfx_me_queue_to_bit(adev, me, pipe, queue),
+ adev->gfx.me.queue_bitmap);
+}
+
/**
* amdgpu_gfx_scratch_get - Allocate a scratch register
*
if (test_bit(queue_bit, adev->gfx.mec.queue_bitmap))
continue;
- amdgpu_gfx_bit_to_queue(adev, queue_bit, &mec, &pipe, &queue);
+ amdgpu_gfx_bit_to_mec_queue(adev, queue_bit, &mec, &pipe, &queue);
/*
* 1. Using pipes 2/3 from MEC 2 seems cause problems.
void amdgpu_gfx_compute_queue_acquire(struct amdgpu_device *adev);
void amdgpu_gfx_graphics_queue_acquire(struct amdgpu_device *adev);
-int amdgpu_gfx_queue_to_bit(struct amdgpu_device *adev, int mec,
- int pipe, int queue);
-void amdgpu_gfx_bit_to_queue(struct amdgpu_device *adev, int bit,
- int *mec, int *pipe, int *queue);
+int amdgpu_gfx_mec_queue_to_bit(struct amdgpu_device *adev, int mec,
+ int pipe, int queue);
+void amdgpu_gfx_bit_to_mec_queue(struct amdgpu_device *adev, int bit,
+ int *mec, int *pipe, int *queue);
bool amdgpu_gfx_is_mec_queue_enabled(struct amdgpu_device *adev, int mec,
int pipe, int queue);
+int amdgpu_gfx_me_queue_to_bit(struct amdgpu_device *adev, int me,
+ int pipe, int queue);
+void amdgpu_gfx_bit_to_me_queue(struct amdgpu_device *adev, int bit,
+ int *me, int *pipe, int *queue);
+bool amdgpu_gfx_is_me_queue_enabled(struct amdgpu_device *adev, int me,
+ int pipe, int queue);
void amdgpu_gfx_off_ctrl(struct amdgpu_device *adev, bool enable);
#endif
struct amdgpu_ring *iring;
mutex_lock(&adev->gfx.pipe_reserve_mutex);
- pipe = amdgpu_gfx_queue_to_bit(adev, ring->me, ring->pipe, 0);
+ pipe = amdgpu_gfx_mec_queue_to_bit(adev, ring->me, ring->pipe, 0);
if (acquire)
set_bit(pipe, adev->gfx.pipe_reserve_bitmap);
else
/* Lower all pipes without a current reservation */
for (i = 0; i < adev->gfx.num_gfx_rings; ++i) {
iring = &adev->gfx.gfx_ring[i];
- pipe = amdgpu_gfx_queue_to_bit(adev,
- iring->me,
- iring->pipe,
- 0);
+ pipe = amdgpu_gfx_mec_queue_to_bit(adev,
+ iring->me,
+ iring->pipe,
+ 0);
reserve = test_bit(pipe, adev->gfx.pipe_reserve_bitmap);
gfx_v8_0_ring_set_pipe_percent(iring, reserve);
}
for (i = 0; i < adev->gfx.num_compute_rings; ++i) {
iring = &adev->gfx.compute_ring[i];
- pipe = amdgpu_gfx_queue_to_bit(adev,
- iring->me,
- iring->pipe,
- 0);
+ pipe = amdgpu_gfx_mec_queue_to_bit(adev,
+ iring->me,
+ iring->pipe,
+ 0);
reserve = test_bit(pipe, adev->gfx.pipe_reserve_bitmap);
gfx_v8_0_ring_set_pipe_percent(iring, reserve);
}
struct amdgpu_ring *iring;
mutex_lock(&adev->gfx.pipe_reserve_mutex);
- pipe = amdgpu_gfx_queue_to_bit(adev, ring->me, ring->pipe, 0);
+ pipe = amdgpu_gfx_mec_queue_to_bit(adev, ring->me, ring->pipe, 0);
if (acquire)
set_bit(pipe, adev->gfx.pipe_reserve_bitmap);
else
/* Lower all pipes without a current reservation */
for (i = 0; i < adev->gfx.num_gfx_rings; ++i) {
iring = &adev->gfx.gfx_ring[i];
- pipe = amdgpu_gfx_queue_to_bit(adev,
- iring->me,
- iring->pipe,
- 0);
+ pipe = amdgpu_gfx_mec_queue_to_bit(adev,
+ iring->me,
+ iring->pipe,
+ 0);
reserve = test_bit(pipe, adev->gfx.pipe_reserve_bitmap);
gfx_v9_0_ring_set_pipe_percent(iring, reserve);
}
for (i = 0; i < adev->gfx.num_compute_rings; ++i) {
iring = &adev->gfx.compute_ring[i];
- pipe = amdgpu_gfx_queue_to_bit(adev,
- iring->me,
- iring->pipe,
- 0);
+ pipe = amdgpu_gfx_mec_queue_to_bit(adev,
+ iring->me,
+ iring->pipe,
+ 0);
reserve = test_bit(pipe, adev->gfx.pipe_reserve_bitmap);
gfx_v9_0_ring_set_pipe_percent(iring, reserve);
}