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trivial: Remove commented out usage of dead MODULE_PARM() in swarm_cs4297a
author
Robert P. J. Day
<rpjday@crashcourse.ca>
Sun, 5 Jul 2009 00:44:04 +0000
(20:44 -0400)
committer
Jiri Kosina
<jkosina@suse.cz>
Mon, 21 Sep 2009 13:14:54 +0000
(15:14 +0200)
Get rid of that commented usage of the now defunct MODULE_PARM macro.
Signed-off-by: Robert P. J. Day <rpjday@crashcourse.ca>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
sound/oss/swarm_cs4297a.c
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diff --git
a/sound/oss/swarm_cs4297a.c
b/sound/oss/swarm_cs4297a.c
index 1edab7b4ea83b26a41311671983d65625d0edb33..3136c88eacdfae03e84ab28e9c86d5d26996aa8a 100644
(file)
--- a/
sound/oss/swarm_cs4297a.c
+++ b/
sound/oss/swarm_cs4297a.c
@@
-110,9
+110,6
@@
static void start_adc(struct cs4297a_state *s);
// rather than 64k as some of the games work more responsively.
// log base 2( buff sz = 32k).
-//static unsigned long defaultorder = 3;
-//MODULE_PARM(defaultorder, "i");
-
//
// Turn on/off debugging compilation by commenting out "#define CSDEBUG"
//