* int blocks)
*/
ENTRY(sha1_ce_transform)
+ frame_push 3
+
+ mov x19, x0
+ mov x20, x1
+ mov x21, x2
+
/* load round constants */
- loadrc k0.4s, 0x5a827999, w6
+0: loadrc k0.4s, 0x5a827999, w6
loadrc k1.4s, 0x6ed9eba1, w6
loadrc k2.4s, 0x8f1bbcdc, w6
loadrc k3.4s, 0xca62c1d6, w6
/* load state */
- ld1 {dgav.4s}, [x0]
- ldr dgb, [x0, #16]
+ ld1 {dgav.4s}, [x19]
+ ldr dgb, [x19, #16]
/* load sha1_ce_state::finalize */
ldr_l w4, sha1_ce_offsetof_finalize, x4
- ldr w4, [x0, x4]
+ ldr w4, [x19, x4]
/* load input */
-0: ld1 {v8.4s-v11.4s}, [x1], #64
- sub w2, w2, #1
+1: ld1 {v8.4s-v11.4s}, [x20], #64
+ sub w21, w21, #1
CPU_LE( rev32 v8.16b, v8.16b )
CPU_LE( rev32 v9.16b, v9.16b )
CPU_LE( rev32 v10.16b, v10.16b )
CPU_LE( rev32 v11.16b, v11.16b )
-1: add t0.4s, v8.4s, k0.4s
+2: add t0.4s, v8.4s, k0.4s
mov dg0v.16b, dgav.16b
add_update c, ev, k0, 8, 9, 10, 11, dgb
add dgbv.2s, dgbv.2s, dg1v.2s
add dgav.4s, dgav.4s, dg0v.4s
- cbnz w2, 0b
+ cbz w21, 3f
+
+ if_will_cond_yield_neon
+ st1 {dgav.4s}, [x19]
+ str dgb, [x19, #16]
+ do_cond_yield_neon
+ b 0b
+ endif_yield_neon
+
+ b 1b
/*
* Final block: add padding and total bit count.
* Skip if the input size was not a round multiple of the block size,
* the padding is handled by the C code in that case.
*/
- cbz x4, 3f
+3: cbz x4, 4f
ldr_l w4, sha1_ce_offsetof_count, x4
- ldr x4, [x0, x4]
+ ldr x4, [x19, x4]
movi v9.2d, #0
mov x8, #0x80000000
movi v10.2d, #0
mov x4, #0
mov v11.d[0], xzr
mov v11.d[1], x7
- b 1b
+ b 2b
/* store new state */
-3: st1 {dgav.4s}, [x0]
- str dgb, [x0, #16]
+4: st1 {dgav.4s}, [x19]
+ str dgb, [x19, #16]
+ frame_pop
ret
ENDPROC(sha1_ce_transform)