struct osd_state *osd_device = layer->disp_dev->osd_device;
int ret;
- osd_device->ops.disable_layer(osd_device, layer->layer_info.id);
+ osd_device->ops.disable_layer(osd_device, layer->layer_info.id);
/* Get the next frame from the buffer queue */
layer->next_frm = layer->cur_frm = list_entry(layer->dma_queue.next,
v4l2_info(&disp_dev->vpbe_dev->v4l2_dev,
"Trying to register VPBE display device.\n");
v4l2_info(&disp_dev->vpbe_dev->v4l2_dev,
- "layer=%x,layer->video_dev=%x\n",
- (int)vpbe_display_layer,
- (int)&vpbe_display_layer->video_dev);
+ "layer=%p,layer->video_dev=%p\n",
+ vpbe_display_layer,
+ &vpbe_display_layer->video_dev);
vpbe_display_layer->video_dev.queue = &vpbe_display_layer->buffer_queue;
err = video_register_device(&vpbe_display_layer->video_dev,