struct zone *zone, struct memory_notify *arg)
{
int nid = zone_to_nid(zone);
- enum zone_type zone_last = ZONE_NORMAL;
- /*
- * If we have HIGHMEM or movable node, node_states[N_NORMAL_MEMORY]
- * contains nodes which have zones of 0...ZONE_NORMAL,
- * set zone_last to ZONE_NORMAL.
- *
- * If we don't have HIGHMEM nor movable node,
- * node_states[N_NORMAL_MEMORY] contains nodes which have zones of
- * 0...ZONE_MOVABLE, set zone_last to ZONE_MOVABLE.
- */
- if (N_MEMORY == N_NORMAL_MEMORY)
- zone_last = ZONE_MOVABLE;
+ arg->status_change_nid = -1;
+ arg->status_change_nid_normal = -1;
+ arg->status_change_nid_high = -1;
- /*
- * if the memory to be online is in a zone of 0...zone_last, and
- * the zones of 0...zone_last don't have memory before online, we will
- * need to set the node to node_states[N_NORMAL_MEMORY] after
- * the memory is online.
- */
- if (zone_idx(zone) <= zone_last && !node_state(nid, N_NORMAL_MEMORY))
+ if (!node_state(nid, N_MEMORY))
+ arg->status_change_nid = nid;
+ if (zone_idx(zone) <= ZONE_NORMAL && !node_state(nid, N_NORMAL_MEMORY))
arg->status_change_nid_normal = nid;
- else
- arg->status_change_nid_normal = -1;
-
#ifdef CONFIG_HIGHMEM
- /*
- * If we have movable node, node_states[N_HIGH_MEMORY]
- * contains nodes which have zones of 0...ZONE_HIGHMEM,
- * set zone_last to ZONE_HIGHMEM.
- *
- * If we don't have movable node, node_states[N_NORMAL_MEMORY]
- * contains nodes which have zones of 0...ZONE_MOVABLE,
- * set zone_last to ZONE_MOVABLE.
- */
- zone_last = ZONE_HIGHMEM;
- if (N_MEMORY == N_HIGH_MEMORY)
- zone_last = ZONE_MOVABLE;
-
- if (zone_idx(zone) <= zone_last && !node_state(nid, N_HIGH_MEMORY))
+ if (zone_idx(zone) <= N_HIGH_MEMORY && !node_state(nid, N_HIGH_MEMORY))
arg->status_change_nid_high = nid;
- else
- arg->status_change_nid_high = -1;
-#else
- arg->status_change_nid_high = arg->status_change_nid_normal;
#endif
-
- /*
- * if the node don't have memory befor online, we will need to
- * set the node to node_states[N_MEMORY] after the memory
- * is online.
- */
- if (!node_state(nid, N_MEMORY))
- arg->status_change_nid = nid;
- else
- arg->status_change_nid = -1;
}
static void node_states_set_node(int node, struct memory_notify *arg)