* of the overlay in a list. This list can be used to prevent
* illegal overlay removals.
*
- * Returns the id of the created overlay, or an negative error number
+ * Returns the id of the created overlay, or a negative error number
*/
int of_overlay_create(struct device_node *tree)
{
*
* Removes an overlay if it is permissible.
*
- * Returns 0 on success, or an negative error number
+ * Returns 0 on success, or a negative error number
*/
int of_overlay_destroy(int id)
{
*
* Removes all overlays from the system in the correct order.
*
- * Returns 0 on success, or an negative error number
+ * Returns 0 on success, or a negative error number
*/
int of_overlay_destroy_all(void)
{