return -EINVAL;
}
-struct lustre_mount_data2 {
- void *lmd2_data;
- struct vfsmount *lmd2_mnt;
-};
-
/** This is the entry point for the mount call into Lustre.
* This is called when a server or client is mounted,
* and this is where we start setting things up.
* @param data Mount options (e.g. -o flock,abort_recov)
*/
-static int lustre_fill_super(struct super_block *sb, void *data, int silent)
+static int lustre_fill_super(struct super_block *sb, void *lmd2_data, int silent)
{
struct lustre_mount_data *lmd;
- struct lustre_mount_data2 *lmd2 = data;
struct lustre_sb_info *lsi;
int rc;
obd_zombie_barrier();
/* Figure out the lmd from the mount options */
- if (lmd_parse((lmd2->lmd2_data), lmd)) {
+ if (lmd_parse(lmd2_data, lmd)) {
lustre_put_lsi(sb);
rc = -EINVAL;
goto out;
}
/* Connect and start */
/* (should always be ll_fill_super) */
- rc = (*client_fill_super)(sb, lmd2->lmd2_mnt);
+ rc = (*client_fill_super)(sb, NULL);
/* c_f_s will call lustre_common_put_super on failure */
}
} else {
static struct dentry *lustre_mount(struct file_system_type *fs_type, int flags,
const char *devname, void *data)
{
- struct lustre_mount_data2 lmd2 = {
- .lmd2_data = data,
- .lmd2_mnt = NULL
- };
-
- return mount_nodev(fs_type, flags, &lmd2, lustre_fill_super);
+ return mount_nodev(fs_type, flags, data, lustre_fill_super);
}
static void lustre_kill_super(struct super_block *sb)