struct coda_dev *dev = ctx->dev;
u32 wr_ptr, start_ptr;
+ /*
+ * Lock to make sure that an encoder stop command running in parallel
+ * will either already have marked src_buf as last, or it will wake up
+ * the capture queue after the buffers are returned.
+ */
+ mutex_lock(&ctx->wakeup_mutex);
src_buf = v4l2_m2m_src_buf_remove(ctx->fh.m2m_ctx);
dst_buf = v4l2_m2m_next_dst_buf(ctx->fh.m2m_ctx);
dst_buf = v4l2_m2m_dst_buf_remove(ctx->fh.m2m_ctx);
coda_m2m_buf_done(ctx, dst_buf, VB2_BUF_STATE_DONE);
+ mutex_unlock(&ctx->wakeup_mutex);
ctx->gopcounter--;
if (ctx->gopcounter < 0)
if (ret < 0)
return ret;
+ mutex_lock(&ctx->wakeup_mutex);
buf = v4l2_m2m_last_src_buf(ctx->fh.m2m_ctx);
if (buf) {
+ /*
+ * If the last output buffer is still on the queue, make sure
+ * that decoder finish_run will see the last flag and report it
+ * to userspace.
+ */
buf->flags |= V4L2_BUF_FLAG_LAST;
} else {
/* Set the stream-end flag on this context */
ctx->bit_stream_param |= CODA_BIT_STREAM_END_FLAG;
- flush_work(&ctx->pic_run_work);
-
- /* If there is no buffer in flight, wake up */
- if (!ctx->streamon_out || ctx->qsequence == ctx->osequence)
- coda_wake_up_capture_queue(ctx);
+ /*
+ * If the last output buffer has already been taken from the
+ * queue, wake up the capture queue and signal end of stream
+ * via the -EPIPE mechanism.
+ */
+ coda_wake_up_capture_queue(ctx);
}
+ mutex_unlock(&ctx->wakeup_mutex);
return 0;
}
mutex_init(&ctx->bitstream_mutex);
mutex_init(&ctx->buffer_mutex);
+ mutex_init(&ctx->wakeup_mutex);
INIT_LIST_HEAD(&ctx->buffer_meta_list);
spin_lock_init(&ctx->buffer_meta_lock);
bool use_bit;
bool use_vdoa;
struct vdoa_ctx *vdoa;
+ /*
+ * wakeup mutex used to serialize encoder stop command and finish_run,
+ * ensures that finish_run always either flags the last returned buffer
+ * or wakes up the capture queue to signal EOS afterwards.
+ */
+ struct mutex wakeup_mutex;
};
extern int coda_debug;