return __lock_parent(dentry);
}
+static inline bool retain_dentry(struct dentry *dentry)
+{
+ WARN_ON(d_in_lookup(dentry));
+
+ /* Unreachable? Get rid of it */
+ if (unlikely(d_unhashed(dentry)))
+ return false;
+
+ if (unlikely(dentry->d_flags & DCACHE_DISCONNECTED))
+ return false;
+
+ if (unlikely(dentry->d_flags & DCACHE_OP_DELETE)) {
+ if (dentry->d_op->d_delete(dentry))
+ return false;
+ }
+ return true;
+}
+
/*
* Finish off a dentry we've decided to kill.
* dentry->d_lock must be held, returns with it unlocked.
/* Slow case: now with the dentry lock held */
rcu_read_unlock();
- WARN_ON(d_in_lookup(dentry));
-
- /* Unreachable? Get rid of it */
- if (unlikely(d_unhashed(dentry)))
- goto kill_it;
-
- if (unlikely(dentry->d_flags & DCACHE_DISCONNECTED))
- goto kill_it;
-
- if (unlikely(dentry->d_flags & DCACHE_OP_DELETE)) {
- if (dentry->d_op->d_delete(dentry))
- goto kill_it;
+ if (likely(retain_dentry(dentry))) {
+ dentry_lru_add(dentry);
+ dentry->d_lockref.count--;
+ spin_unlock(&dentry->d_lock);
+ return;
}
- dentry_lru_add(dentry);
-
- dentry->d_lockref.count--;
- spin_unlock(&dentry->d_lock);
- return;
-
-kill_it:
dentry = dentry_kill(dentry);
if (dentry) {
cond_resched();