WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN,
PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE);
+ /* Use Force Non-Coherent whenever executing a 3D context. This is a
+ * workaround for for a possible hang in the unlikely event a TLB
+ * invalidation occurs during a PSD flush.
+ */
+ /* WaForceEnableNonCoherent:bdw,chv */
+ WA_SET_BIT_MASKED(HDC_CHICKEN0,
+ HDC_FORCE_NON_COHERENT);
+
/* From the Haswell PRM, Command Reference: Registers, CACHE_MODE_0:
* "The Hierarchical Z RAW Stall Optimization allows non-overlapping
* polygons in the same 8x4 pixel/sample area to be processed without
WA_SET_BIT_MASKED(HALF_SLICE_CHICKEN3,
GEN8_SAMPLER_POWER_BYPASS_DIS);
- /* Use Force Non-Coherent whenever executing a 3D context. This is a
- * workaround for for a possible hang in the unlikely event a TLB
- * invalidation occurs during a PSD flush.
- */
WA_SET_BIT_MASKED(HDC_CHICKEN0,
- /* WaForceEnableNonCoherent:bdw */
- HDC_FORCE_NON_COHERENT |
/* WaForceContextSaveRestoreNonCoherent:bdw */
HDC_FORCE_CONTEXT_SAVE_RESTORE_NON_COHERENT |
/* WaHdcDisableFetchWhenMasked:bdw */
/* WaDisableThreadStallDopClockGating:chv */
WA_SET_BIT_MASKED(GEN8_ROW_CHICKEN, STALL_DOP_GATING_DISABLE);
- /* Use Force Non-Coherent whenever executing a 3D context. This is a
- * workaround for a possible hang in the unlikely event a TLB
- * invalidation occurs during a PSD flush.
- */
- /* WaForceEnableNonCoherent:chv */
/* WaHdcDisableFetchWhenMasked:chv */
WA_SET_BIT_MASKED(HDC_CHICKEN0,
- HDC_FORCE_NON_COHERENT |
HDC_DONOT_FETCH_MEM_WHEN_MASKED);
/* Improve HiZ throughput on CHV. */