int netdev_index = 0;
unsigned long flags;
- if (nesdev->netdev_count) {
- netdev = nesdev->netdev[netdev_index];
- if (netdev) {
- netif_stop_queue(netdev);
- unregister_netdev(netdev);
- nes_netdev_destroy(netdev);
-
- nesdev->netdev[netdev_index] = NULL;
- nesdev->netdev_count--;
- nesdev->nesadapter->netdev_count--;
- }
+ if (nesdev->netdev_count) {
+ netdev = nesdev->netdev[netdev_index];
+ if (netdev) {
+ netif_stop_queue(netdev);
+ unregister_netdev(netdev);
+ nes_netdev_destroy(netdev);
+
+ nesdev->netdev[netdev_index] = NULL;
+ nesdev->netdev_count--;
+ nesdev->nesadapter->netdev_count--;
}
+ }
nes_notifiers_registered--;
if (nes_notifiers_registered == 0) {
}
if ((nesdev->nesadapter->allow_unaligned_fpdus) &&
(nes_init_mgt_qp(nesdev, netdev, nesvnic))) {
- nes_debug(NES_DBG_INIT, "%s: Out of memory for pau nic\n", netdev->name);
- nes_destroy_nic_qp(nesvnic);
+ nes_debug(NES_DBG_INIT, "%s: Out of memory for pau nic\n",
+ netdev->name);
+ nes_destroy_nic_qp(nesvnic);
return -ENOMEM;
}
nesadapter->pft_mcast_map[mc_index] !=
nesvnic->nic_index &&
mc_index < max_pft_entries_avaiable) {
- nes_debug(NES_DBG_NIC_RX,
- "mc_index=%d skipping nic_index=%d, "
- "used for=%d \n", mc_index,
- nesvnic->nic_index,
- nesadapter->pft_mcast_map[mc_index]);
+ nes_debug(NES_DBG_NIC_RX,
+ "mc_index=%d skipping nic_index=%d, used for=%d\n",
+ mc_index, nesvnic->nic_index,
+ nesadapter->pft_mcast_map[mc_index]);
mc_index++;
}
if (mc_index >= max_pft_entries_avaiable)
struct nes_adapter *nesadapter = nesdev->nesadapter;
spin_lock_irqsave(&nesadapter->phy_lock, flags);
- nesadapter->link_interrupt_count[0] = 0;
- nesadapter->link_interrupt_count[1] = 0;
- nesadapter->link_interrupt_count[2] = 0;
- nesadapter->link_interrupt_count[3] = 0;
+ nesadapter->link_interrupt_count[0] = 0;
+ nesadapter->link_interrupt_count[1] = 0;
+ nesadapter->link_interrupt_count[2] = 0;
+ nesadapter->link_interrupt_count[3] = 0;
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR;
/* next_iwarp_state = (NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000); */
- if (nesqp->hte_added) {
- nes_debug(NES_DBG_MOD_QP, "set CQP_QP_DEL_HTE\n");
- next_iwarp_state |= NES_CQP_QP_DEL_HTE;
- nesqp->hte_added = 0;
- }
+ if (nesqp->hte_added) {
+ nes_debug(NES_DBG_MOD_QP, "set CQP_QP_DEL_HTE\n");
+ next_iwarp_state |= NES_CQP_QP_DEL_HTE;
+ nesqp->hte_added = 0;
+ }
if ((nesqp->hw_tcp_state > NES_AEQE_TCP_STATE_CLOSED) &&
(nesdev->iw_status) &&
(nesqp->hw_tcp_state != NES_AEQE_TCP_STATE_TIME_WAIT)) {
entry->byte_len = le32_to_cpu(cqe.cqe_words[NES_CQE_PAYLOAD_LENGTH_IDX]);
wrid = ((u64)(le32_to_cpu(nesqp->hwqp.rq_vbase[wqe_index].wqe_words[NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX]))) |
((u64)(le32_to_cpu(nesqp->hwqp.rq_vbase[wqe_index].wqe_words[NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX]))<<32);
- entry->opcode = IB_WC_RECV;
+ entry->opcode = IB_WC_RECV;
nesqp->hwqp.rq_tail = (wqe_index+1)&(nesqp->hwqp.rq_size - 1);
if ((entry->status != IB_WC_SUCCESS) && (nesqp->hwqp.rq_tail != nesqp->hwqp.rq_head)) {