int err;
err = drm_gem_create_mmap_offset(&obj->base);
- if (!err)
+ if (likely(!err))
return 0;
- /* We can idle the GPU locklessly to flush stale objects, but in order
- * to claim that space for ourselves, we need to take the big
- * struct_mutex to free the requests+objects and allocate our slot.
- */
- err = i915_gem_wait_for_idle(dev_priv, I915_WAIT_INTERRUPTIBLE);
- if (err)
- return err;
+ /* Attempt to reap some mmap space from dead objects */
+ do {
+ err = i915_gem_wait_for_idle(dev_priv, I915_WAIT_INTERRUPTIBLE);
+ if (err)
+ break;
- err = i915_mutex_lock_interruptible(&dev_priv->drm);
- if (!err) {
- i915_gem_retire_requests(dev_priv);
+ i915_gem_drain_freed_objects(dev_priv);
err = drm_gem_create_mmap_offset(&obj->base);
- mutex_unlock(&dev_priv->drm.struct_mutex);
- }
+ if (!err)
+ break;
+
+ } while (flush_delayed_work(&dev_priv->gt.retire_work));
return err;
}