* vsp1_dlm_irq_frame_end - Display list handler for the frame end interrupt
* @dlm: the display list manager
*
- * Return true if the previous display list has completed at frame end, or false
- * if it has been delayed by one frame because the display list commit raced
- * with the frame end interrupt. The function always returns true in header mode
- * as display list processing is then not continuous and races never occur.
+ * Return a set of flags that indicates display list completion status.
+ *
+ * The VSP1_DL_FRAME_END_COMPLETED flag indicates that the previous display list
+ * has completed at frame end. If the flag is not returned display list
+ * completion has been delayed by one frame because the display list commit
+ * raced with the frame end interrupt. The function always returns with the flag
+ * set in header mode as display list processing is then not continuous and
+ * races never occur.
*/
-bool vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
+unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
{
- bool completed = false;
+ unsigned int flags = 0;
spin_lock(&dlm->lock);
if (dlm->singleshot) {
__vsp1_dl_list_put(dlm->active);
dlm->active = NULL;
- completed = true;
+ flags |= VSP1_DL_FRAME_END_COMPLETED;
goto done;
}
__vsp1_dl_list_put(dlm->active);
dlm->active = dlm->queued;
dlm->queued = NULL;
- completed = true;
+ flags |= VSP1_DL_FRAME_END_COMPLETED;
}
/*
done:
spin_unlock(&dlm->lock);
- return completed;
+ return flags;
}
/* Hardware Setup */
struct vsp1_dl_list;
struct vsp1_dl_manager;
+#define VSP1_DL_FRAME_END_COMPLETED BIT(0)
+
void vsp1_dlm_setup(struct vsp1_device *vsp1);
struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
unsigned int prealloc);
void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm);
void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
-bool vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
+unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
void vsp1_dl_list_put(struct vsp1_dl_list *dl);
*/
static void vsp1_du_pipeline_frame_end(struct vsp1_pipeline *pipe,
- bool completed)
+ unsigned int completion)
{
struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe);
if (drm_pipe->du_complete)
- drm_pipe->du_complete(drm_pipe->du_private, completed);
+ drm_pipe->du_complete(drm_pipe->du_private,
+ completion & VSP1_DL_FRAME_END_COMPLETED);
}
/* -----------------------------------------------------------------------------
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
{
- bool completed;
+ unsigned int flags;
if (pipe == NULL)
return;
/*
* If the DL commit raced with the frame end interrupt, the commit ends
- * up being postponed by one frame. @completed represents whether the
+ * up being postponed by one frame. The returned flags tell whether the
* active frame was finished or postponed.
*/
- completed = vsp1_dlm_irq_frame_end(pipe->output->dlm);
+ flags = vsp1_dlm_irq_frame_end(pipe->output->dlm);
if (pipe->hgo)
vsp1_hgo_frame_end(pipe->hgo);
* frame_end to account for vblank events.
*/
if (pipe->frame_end)
- pipe->frame_end(pipe, completed);
+ pipe->frame_end(pipe, flags);
pipe->sequence++;
}
enum vsp1_pipeline_state state;
wait_queue_head_t wq;
- void (*frame_end)(struct vsp1_pipeline *pipe, bool completed);
+ void (*frame_end)(struct vsp1_pipeline *pipe, unsigned int completion);
struct mutex lock;
struct kref kref;
}
static void vsp1_video_pipeline_frame_end(struct vsp1_pipeline *pipe,
- bool completed)
+ unsigned int completion)
{
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
enum vsp1_pipeline_state state;
unsigned int i;
/* M2M Pipelines should never call here with an incomplete frame. */
- WARN_ON_ONCE(!completed);
+ WARN_ON_ONCE(!(completion & VSP1_DL_FRAME_END_COMPLETED));
spin_lock_irqsave(&pipe->irqlock, flags);