return -EINVAL;
}
+/*
+ * vimc_streamer_thread - process frames through the pipeline
+ *
+ * @data: vimc_stream struct of the current stream
+ *
+ * From the source to the sink, gets a frame from each subdevice and send to
+ * the next one of the pipeline at a fixed framerate.
+ */
static int vimc_streamer_thread(void *data)
{
struct vimc_stream *stream = data;
return 0;
}
+/*
+ * vimc_streamer_s_stream - start/stop the streaming on the media pipeline
+ *
+ * @stream: the pointer to the stream structure of the current stream
+ * @ved: pointer to the vimc entity of the entity of the stream
+ * @enable: flag to determine if stream should start/stop
+ *
+ * When starting, check if there is no stream->kthread allocated. This should
+ * indicate that a stream is already running. Then, it initializes
+ * the pipeline, creates and runs a kthread to consume buffers through the
+ * pipeline.
+ * When stopping, analogously check if there is a stream running, stop
+ * the thread and terminates the pipeline.
+ */
int vimc_streamer_s_stream(struct vimc_stream *stream,
struct vimc_ent_device *ved,
int enable)