The c6x clkdev.h header is the same as the asm-generic header, so
just use the asm-generic one.
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Signed-off-by: Mark Salter <msalter@redhat.com>
generic-y += barrier.h
generic-y += bitsperlong.h
generic-y += bugs.h
+generic-y += clkdev.h
generic-y += cputime.h
generic-y += current.h
generic-y += device.h
+++ /dev/null
-#ifndef _ASM_CLKDEV_H
-#define _ASM_CLKDEV_H
-
-#include <linux/slab.h>
-
-struct clk;
-
-static inline int __clk_get(struct clk *clk)
-{
- return 1;
-}
-
-static inline void __clk_put(struct clk *clk)
-{
-}
-
-static inline struct clk_lookup_alloc *__clkdev_alloc(size_t size)
-{
- return kzalloc(size, GFP_KERNEL);
-}
-
-#endif /* _ASM_CLKDEV_H */