else
reservation_object_add_excl_fence(resv, fence);
}
+
+/**
+ * amdgpu_bo_gpu_offset - return GPU offset of bo
+ * @bo: amdgpu object for which we query the offset
+ *
+ * Returns current GPU offset of the object.
+ *
+ * Note: object should either be pinned or reserved when calling this
+ * function, it might be useful to add check for this for debugging.
+ */
+u64 amdgpu_bo_gpu_offset(struct amdgpu_bo *bo)
+{
+ WARN_ON_ONCE(bo->tbo.mem.mem_type == TTM_PL_SYSTEM);
+ WARN_ON_ONCE(!ww_mutex_is_locked(&bo->tbo.resv->lock) &&
+ !bo->pin_count);
+
+ return bo->tbo.offset;
+}
ttm_bo_unreserve(&bo->tbo);
}
-/**
- * amdgpu_bo_gpu_offset - return GPU offset of bo
- * @bo: amdgpu object for which we query the offset
- *
- * Returns current GPU offset of the object.
- *
- * Note: object should either be pinned or reserved when calling this
- * function, it might be useful to add check for this for debugging.
- */
-static inline u64 amdgpu_bo_gpu_offset(struct amdgpu_bo *bo)
-{
- WARN_ON_ONCE(bo->tbo.mem.mem_type == TTM_PL_SYSTEM);
- return bo->tbo.offset;
-}
-
static inline unsigned long amdgpu_bo_size(struct amdgpu_bo *bo)
{
return bo->tbo.num_pages << PAGE_SHIFT;
int amdgpu_bo_fault_reserve_notify(struct ttm_buffer_object *bo);
void amdgpu_bo_fence(struct amdgpu_bo *bo, struct fence *fence,
bool shared);
+u64 amdgpu_bo_gpu_offset(struct amdgpu_bo *bo);
/*
* sub allocation