return state;
}
+
+/**
+ * aa_dfa_match_until - traverse @dfa until accept state or end of input
+ * @dfa: the dfa to match @str against (NOT NULL)
+ * @start: the state of the dfa to start matching in
+ * @str: the null terminated string of bytes to match against the dfa (NOT NULL)
+ * @retpos: first character in str after match OR end of string
+ *
+ * aa_dfa_match will match @str against the dfa and return the state it
+ * finished matching in. The final state can be used to look up the accepting
+ * label, or as the start state of a continuing match.
+ *
+ * Returns: final state reached after input is consumed
+ */
+unsigned int aa_dfa_match_until(struct aa_dfa *dfa, unsigned int start,
+ const char *str, const char **retpos)
+{
+ u16 *def = DEFAULT_TABLE(dfa);
+ u32 *base = BASE_TABLE(dfa);
+ u16 *next = NEXT_TABLE(dfa);
+ u16 *check = CHECK_TABLE(dfa);
+ u32 *accept = ACCEPT_TABLE(dfa);
+ unsigned int state = start, pos;
+
+ if (state == 0)
+ return 0;
+
+ /* current state is <state>, matching character *str */
+ if (dfa->tables[YYTD_ID_EC]) {
+ /* Equivalence class table defined */
+ u8 *equiv = EQUIV_TABLE(dfa);
+ /* default is direct to next state */
+ while (*str) {
+ pos = base_idx(base[state]) + equiv[(u8) *str++];
+ if (check[pos] == state)
+ state = next[pos];
+ else
+ state = def[state];
+ if (accept[state])
+ break;
+ }
+ } else {
+ /* default is direct to next state */
+ while (*str) {
+ pos = base_idx(base[state]) + (u8) *str++;
+ if (check[pos] == state)
+ state = next[pos];
+ else
+ state = def[state];
+ if (accept[state])
+ break;
+ }
+ }
+
+ *retpos = str;
+ return state;
+}
+
+
+/**
+ * aa_dfa_matchn_until - traverse @dfa until accept or @n bytes consumed
+ * @dfa: the dfa to match @str against (NOT NULL)
+ * @start: the state of the dfa to start matching in
+ * @str: the string of bytes to match against the dfa (NOT NULL)
+ * @n: length of the string of bytes to match
+ * @retpos: first character in str after match OR str + n
+ *
+ * aa_dfa_match_len will match @str against the dfa and return the state it
+ * finished matching in. The final state can be used to look up the accepting
+ * label, or as the start state of a continuing match.
+ *
+ * This function will happily match again the 0 byte and only finishes
+ * when @n input is consumed.
+ *
+ * Returns: final state reached after input is consumed
+ */
+unsigned int aa_dfa_matchn_until(struct aa_dfa *dfa, unsigned int start,
+ const char *str, int n, const char **retpos)
+{
+ u16 *def = DEFAULT_TABLE(dfa);
+ u32 *base = BASE_TABLE(dfa);
+ u16 *next = NEXT_TABLE(dfa);
+ u16 *check = CHECK_TABLE(dfa);
+ u32 *accept = ACCEPT_TABLE(dfa);
+ unsigned int state = start, pos;
+
+ *retpos = NULL;
+ if (state == 0)
+ return 0;
+
+ /* current state is <state>, matching character *str */
+ if (dfa->tables[YYTD_ID_EC]) {
+ /* Equivalence class table defined */
+ u8 *equiv = EQUIV_TABLE(dfa);
+ /* default is direct to next state */
+ for (; n; n--) {
+ pos = base_idx(base[state]) + equiv[(u8) *str++];
+ if (check[pos] == state)
+ state = next[pos];
+ else
+ state = def[state];
+ if (accept[state])
+ break;
+ }
+ } else {
+ /* default is direct to next state */
+ for (; n; n--) {
+ pos = base_idx(base[state]) + (u8) *str++;
+ if (check[pos] == state)
+ state = next[pos];
+ else
+ state = def[state];
+ if (accept[state])
+ break;
+ }
+ }
+
+ *retpos = str;
+ return state;
+}