{
struct nouveau_cli *cli = (void *)device->object.client;
struct nv50_disp_core_channel_dma_v0 *args = data;
+ u8 type = NVIF_MEM_COHERENT;
int ret;
mutex_init(&dmac->lock);
- ret = nvif_mem_init_map(&cli->mmu, NVIF_MEM_COHERENT, 0x1000,
- &dmac->push);
+ /* Pascal added support for 47-bit physical addresses, but some
+ * parts of EVO still only accept 40-bit PAs.
+ *
+ * To avoid issues on systems with large amounts of RAM, and on
+ * systems where an IOMMU maps pages at a high address, we need
+ * to allocate push buffers in VRAM instead.
+ *
+ * This appears to match NVIDIA's behaviour on Pascal.
+ */
+ if (device->info.family == NV_DEVICE_INFO_V0_PASCAL)
+ type |= NVIF_MEM_VRAM;
+
+ ret = nvif_mem_init_map(&cli->mmu, type, 0x1000, &dmac->push);
if (ret)
return ret;
evo_kick(u32 *push, struct nv50_dmac *evoc)
{
struct nv50_dmac *dmac = evoc;
+
+ /* Push buffer fetches are not coherent with BAR1, we need to ensure
+ * writes have been flushed right through to VRAM before writing PUT.
+ */
+ if (dmac->push.type & NVIF_MEM_VRAM) {
+ struct nvif_device *device = dmac->base.device;
+ nvif_wr32(&device->object, 0x070000, 0x00000001);
+ nvif_msec(device, 2000,
+ if (!(nvif_rd32(&device->object, 0x070000) & 0x00000002))
+ break;
+ );
+ }
+
nvif_wr32(&dmac->base.user, 0x0000, (push - dmac->ptr) << 2);
mutex_unlock(&dmac->lock);
}