if (pos < stack->size)
free(stack->stack[pos]);
else {
- if (!stack->stack)
- stack->stack = malloc_or_die(sizeof(char *) * STK_BLK);
- else
- stack->stack = realloc(stack->stack, sizeof(char *) *
- (stack->size + STK_BLK));
+ char **ptr;
+
+ ptr = realloc(stack->stack, sizeof(char *) *
+ (stack->size + STK_BLK));
+ if (!ptr) {
+ warning("could not allocate plugin memory\n");
+ return;
+ }
+
+ stack->stack = ptr;
+
for (i = stack->size; i < stack->size + STK_BLK; i++)
stack->stack[i] = NULL;
stack->size += STK_BLK;
return 0;
if (cpu > cpus) {
- if (fstack)
- fstack = realloc(fstack, sizeof(*fstack) * (cpu + 1));
- else
- fstack = malloc_or_die(sizeof(*fstack) * (cpu + 1));
+ struct func_stack *ptr;
+
+ ptr = realloc(fstack, sizeof(*fstack) * (cpu + 1));
+ if (!ptr) {
+ warning("could not allocate plugin memory\n");
+ return 0;
+ }
+
+ fstack = ptr;
/* Account for holes in the cpu count */
for (i = cpus + 1; i <= cpu; i++)