struct snd_sb_csp_ops {
int (*csp_use) (struct snd_sb_csp * p);
int (*csp_unuse) (struct snd_sb_csp * p);
- int (*csp_autoload) (struct snd_sb_csp * p, int pcm_sfmt, int play_rec_mode);
+ int (*csp_autoload) (struct snd_sb_csp * p, snd_pcm_format_t pcm_sfmt, int play_rec_mode);
int (*csp_start) (struct snd_sb_csp * p, int sample_width, int channels);
int (*csp_stop) (struct snd_sb_csp * p);
int (*csp_qsound_transfer) (struct snd_sb_csp * p);
struct snd_sb_csp_microcode __user * code);
static int snd_sb_csp_unload(struct snd_sb_csp * p);
static int snd_sb_csp_load_user(struct snd_sb_csp * p, const unsigned char __user *buf, int size, int load_flags);
-static int snd_sb_csp_autoload(struct snd_sb_csp * p, int pcm_sfmt, int play_rec_mode);
+static int snd_sb_csp_autoload(struct snd_sb_csp * p, snd_pcm_format_t pcm_sfmt, int play_rec_mode);
static int snd_sb_csp_check_version(struct snd_sb_csp * p);
static int snd_sb_csp_use(struct snd_sb_csp * p);
* autoload hardware codec if necessary
* return 0 if CSP is loaded and ready to run (p->running != 0)
*/
-static int snd_sb_csp_autoload(struct snd_sb_csp * p, int pcm_sfmt, int play_rec_mode)
+static int snd_sb_csp_autoload(struct snd_sb_csp * p, snd_pcm_format_t pcm_sfmt, int play_rec_mode)
{
unsigned long flags;
int err = 0;
return -EBUSY;
/* autoload microcode only if requested hardware codec is not already loaded */
- if (((1 << pcm_sfmt) & p->acc_format) && (play_rec_mode & p->mode)) {
+ if (((1U << (__force int)pcm_sfmt) & p->acc_format) && (play_rec_mode & p->mode)) {
p->running = SNDRV_SB_CSP_ST_AUTO;
} else {
switch (pcm_sfmt) {