extern void slb_initialize(void);
extern void slb_flush_and_rebolt(void);
+void slb_flush_all_realmode(void);
+void __slb_restore_bolted_realmode(void);
+void slb_restore_bolted_realmode(void);
extern void slb_vmalloc_update(void);
extern void slb_set_size(u16 size);
#ifdef CONFIG_PPC_BOOK3S_64
static void flush_and_reload_slb(void)
{
- struct slb_shadow *slb;
- unsigned long i, n;
-
/* Invalidate all SLBs */
- asm volatile("slbmte %0,%0; slbia" : : "r" (0));
+ slb_flush_all_realmode();
#ifdef CONFIG_KVM_BOOK3S_HANDLER
/*
if (get_paca()->kvm_hstate.in_guest)
return;
#endif
-
- /* For host kernel, reload the SLBs from shadow SLB buffer. */
- slb = get_slb_shadow();
- if (!slb)
+ if (early_radix_enabled())
return;
- n = min_t(u32, be32_to_cpu(slb->persistent), SLB_MIN_SIZE);
-
- /* Load up the SLB entries from shadow SLB */
- for (i = 0; i < n; i++) {
- unsigned long rb = be64_to_cpu(slb->save_area[i].esid);
- unsigned long rs = be64_to_cpu(slb->save_area[i].vsid);
+ /*
+ * This probably shouldn't happen, but it may be possible it's
+ * called in early boot before SLB shadows are allocated.
+ */
+ if (!get_slb_shadow())
+ return;
- rb = (rb & ~0xFFFul) | i;
- asm volatile("slbmte %0,%1" : : "r" (rs), "r" (rb));
- }
+ slb_restore_bolted_realmode();
}
#endif
: "memory" );
}
+/*
+ * Insert bolted entries into SLB (which may not be empty, so don't clear
+ * slb_cache_ptr).
+ */
+void __slb_restore_bolted_realmode(void)
+{
+ struct slb_shadow *p = get_slb_shadow();
+ enum slb_index index;
+
+ /* No isync needed because realmode. */
+ for (index = 0; index < SLB_NUM_BOLTED; index++) {
+ asm volatile("slbmte %0,%1" :
+ : "r" (be64_to_cpu(p->save_area[index].vsid)),
+ "r" (be64_to_cpu(p->save_area[index].esid)));
+ }
+}
+
+/*
+ * Insert the bolted entries into an empty SLB.
+ * This is not the same as rebolt because the bolted segments are not
+ * changed, just loaded from the shadow area.
+ */
+void slb_restore_bolted_realmode(void)
+{
+ __slb_restore_bolted_realmode();
+ get_paca()->slb_cache_ptr = 0;
+}
+
+/*
+ * This flushes all SLB entries including 0, so it must be realmode.
+ */
+void slb_flush_all_realmode(void)
+{
+ /*
+ * This flushes all SLB entries including 0, so it must be realmode.
+ */
+ asm volatile("slbmte %0,%0; slbia" : : "r" (0));
+}
+
static void __slb_flush_and_rebolt(void)
{
/* If you change this make sure you change SLB_NUM_BOLTED