From 001cf5048e99df7ddac2716ee9958083488b6071 Mon Sep 17 00:00:00 2001 From: Julia Lawall Date: Thu, 22 Oct 2015 11:02:48 +0200 Subject: [PATCH] of/overlay: add missing of_node_put for_each_child_of_node performs an of_node_get on each iteration, so a break out of the loop requires an of_node_put. A simplified version of the semantic patch that fixes this problem is as follows (http://coccinelle.lip6.fr): // @@ expression root,e; local idexpression child; @@ for_each_child_of_node(root, child) { ... when != of_node_put(child) when != e = child ( return child; | + of_node_put(child); ? return ...; ) ... } // Signed-off-by: Julia Lawall Signed-off-by: Rob Herring --- drivers/of/overlay.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c index 24e025f79299..54e5af9d7377 100644 --- a/drivers/of/overlay.c +++ b/drivers/of/overlay.c @@ -149,6 +149,7 @@ static int of_overlay_apply_one(struct of_overlay *ov, pr_err("%s: Failed to apply single node @%s/%s\n", __func__, target->full_name, child->name); + of_node_put(child); return ret; } } @@ -417,8 +418,10 @@ static int overlay_subtree_check(struct device_node *tree, return 1; for_each_child_of_node(tree, child) { - if (overlay_subtree_check(child, dn)) + if (overlay_subtree_check(child, dn)) { + of_node_put(child); return 1; + } } return 0; -- 2.30.2