From 7e5eaae0af2eccb7ac94eb3d958d4c052f960e7b Mon Sep 17 00:00:00 2001 From: Marco Felsch Date: Tue, 18 Jun 2019 12:45:13 -0400 Subject: [PATCH] media: coda: fix V4L2_DEC_CMD_STOP when all buffers are already consumed When the DEC_CMD_STOP command is issued after the context has already consumed all the queued buffers, we need to make sure to wake the destination queue with last_buffer_dequeued set, to allow userspace to make progress in its EOS handling. As there might still be picture run workers pending at that point, we need to synchronize with them, so the sequence number comparison reads stable values. reword commit message] Signed-off-by: Marco Felsch Signed-off-by: Lucas Stach Signed-off-by: Philipp Zabel Signed-off-by: Hans Verkuil Signed-off-by: Mauro Carvalho Chehab --- drivers/media/platform/coda/coda-common.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c index 095747ae1c40..43820cfac76c 100644 --- a/drivers/media/platform/coda/coda-common.c +++ b/drivers/media/platform/coda/coda-common.c @@ -1071,6 +1071,12 @@ static int coda_decoder_cmd(struct file *file, void *fh, coda_bit_stream_end_flag(ctx); ctx->hold = false; v4l2_m2m_try_schedule(ctx->fh.m2m_ctx); + + flush_work(&ctx->pic_run_work); + + /* If there is no buffer in flight, wake up */ + if (!ctx->streamon_out || ctx->qsequence == ctx->osequence) + coda_wake_up_capture_queue(ctx); break; default: return -EINVAL; -- 2.30.2