From e476f4e15d859d1112872667983918bdfa4e663b Mon Sep 17 00:00:00 2001 From: Andrey Utkin Date: Wed, 5 Nov 2014 17:11:14 -0300 Subject: [PATCH] [media] solo6x10: just pass frame motion flag from hardware, drop additional handling as complicated and unstable Dropping code (introduced in 316d9e84a72069e04e483de0d5934c1d75f6a44c) which intends to make raising of motion events more "smooth"(?). It made motion event never appear in my installation. That code is complicated, so I couldn't figure out quickly how to fix it, so dropping it seems better to me. Another justification is that anyway application would implement "motion signal stabilization" if required, it is not necessarily kernel driver's job. Signed-off-by: Andrey Utkin Signed-off-by: Hans Verkuil Signed-off-by: Mauro Carvalho Chehab --- .../media/pci/solo6x10/solo6x10-v4l2-enc.c | 30 +------------------ drivers/media/pci/solo6x10/solo6x10.h | 2 -- 2 files changed, 1 insertion(+), 31 deletions(-) diff --git a/drivers/media/pci/solo6x10/solo6x10-v4l2-enc.c b/drivers/media/pci/solo6x10/solo6x10-v4l2-enc.c index 6e933d383fa2..1c9688f58c5c 100644 --- a/drivers/media/pci/solo6x10/solo6x10-v4l2-enc.c +++ b/drivers/media/pci/solo6x10/solo6x10-v4l2-enc.c @@ -239,8 +239,6 @@ static int solo_enc_on(struct solo_enc_dev *solo_enc) if (solo_enc->bw_weight > solo_dev->enc_bw_remain) return -EBUSY; solo_enc->sequence = 0; - solo_enc->motion_last_state = false; - solo_enc->frames_since_last_motion = 0; solo_dev->enc_bw_remain -= solo_enc->bw_weight; if (solo_enc->type == SOLO_ENC_TYPE_EXT) @@ -529,36 +527,12 @@ static int solo_enc_fillbuf(struct solo_enc_dev *solo_enc, } if (!ret) { - bool send_event = false; - vb->v4l2_buf.sequence = solo_enc->sequence++; vb->v4l2_buf.timestamp.tv_sec = vop_sec(vh); vb->v4l2_buf.timestamp.tv_usec = vop_usec(vh); /* Check for motion flags */ - if (solo_is_motion_on(solo_enc)) { - /* It takes a few frames for the hardware to detect - * motion. Once it does it clears the motion detection - * register and it takes again a few frames before - * motion is seen. This means in practice that when the - * motion field is 1, it will go back to 0 for the next - * frame. This leads to motion detection event being - * sent all the time, which is not what we want. - * Instead wait a few frames before deciding that the - * motion has halted. After some experimentation it - * turns out that waiting for 5 frames works well. - */ - if (enc_buf->motion == 0 && - solo_enc->motion_last_state && - solo_enc->frames_since_last_motion++ > 5) - send_event = true; - else if (enc_buf->motion) { - solo_enc->frames_since_last_motion = 0; - send_event = !solo_enc->motion_last_state; - } - } - - if (send_event) { + if (solo_is_motion_on(solo_enc) && enc_buf->motion) { struct v4l2_event ev = { .type = V4L2_EVENT_MOTION_DET, .u.motion_det = { @@ -568,8 +542,6 @@ static int solo_enc_fillbuf(struct solo_enc_dev *solo_enc, }, }; - solo_enc->motion_last_state = enc_buf->motion; - solo_enc->frames_since_last_motion = 0; v4l2_event_queue(solo_enc->vfd, &ev); } } diff --git a/drivers/media/pci/solo6x10/solo6x10.h b/drivers/media/pci/solo6x10/solo6x10.h index bd8edfa319b8..6c9bc707773f 100644 --- a/drivers/media/pci/solo6x10/solo6x10.h +++ b/drivers/media/pci/solo6x10/solo6x10.h @@ -159,8 +159,6 @@ struct solo_enc_dev { u16 motion_thresh; bool motion_global; bool motion_enabled; - bool motion_last_state; - u8 frames_since_last_motion; u16 width; u16 height; -- 2.30.2