From ed2f3e9ff637c7c9f65b98468a084393683ff93b Mon Sep 17 00:00:00 2001 From: Dave Martin Date: Wed, 12 Jun 2019 17:00:34 +0100 Subject: [PATCH] arm64/sve: Fix a couple of magic numbers for the Z-reg count There are some hand-written instances of "32" to express the number of SVE Z-registers. Since this code was written a #define was added for this, so convert trivial instances of this magic number as appropriate. No functional change. Reviewed-by: Julien Grall Acked-by: Catalin Marinas Signed-off-by: Dave Martin Signed-off-by: Will Deacon --- arch/arm64/kernel/fpsimd.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c index 386d848e6b42..37d3912cfe06 100644 --- a/arch/arm64/kernel/fpsimd.c +++ b/arch/arm64/kernel/fpsimd.c @@ -412,7 +412,7 @@ static void __fpsimd_to_sve(void *sst, struct user_fpsimd_state const *fst, unsigned int i; __uint128_t *p; - for (i = 0; i < 32; ++i) { + for (i = 0; i < SVE_NUM_ZREGS; ++i) { p = (__uint128_t *)ZREG(sst, vq, i); *p = arm64_cpu_to_le128(fst->vregs[i]); } @@ -466,7 +466,7 @@ static void sve_to_fpsimd(struct task_struct *task) return; vq = sve_vq_from_vl(task->thread.sve_vl); - for (i = 0; i < 32; ++i) { + for (i = 0; i < SVE_NUM_ZREGS; ++i) { p = (__uint128_t const *)ZREG(sst, vq, i); fst->vregs[i] = arm64_le128_to_cpu(*p); } -- 2.30.2